...and yet we have a metric for Dizzy hold heads.
Maybe we need a Roll Hold Heads metric too.
This commit is contained in:
+2
-1
@@ -697,10 +697,11 @@ void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, NotePart part, in
|
|||||||
|
|
||||||
bool bIsHoldHead = tn.type == tn.hold_head;
|
bool bIsHoldHead = tn.type == tn.hold_head;
|
||||||
bool bIsHoldCap = bIsHoldHead || tn.type == tn.hold_tail;
|
bool bIsHoldCap = bIsHoldHead || tn.type == tn.hold_tail;
|
||||||
|
|
||||||
|
fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead );
|
||||||
if( !bIsHoldCap )
|
if( !bIsHoldCap )
|
||||||
{
|
{
|
||||||
fRotationX = ArrowEffects::GetRotationX( m_pPlayerState, fYOffset );
|
fRotationX = ArrowEffects::GetRotationX( m_pPlayerState, fYOffset );
|
||||||
fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if( tn.type != tn.hold_head )
|
if( tn.type != tn.hold_head )
|
||||||
|
|||||||
Reference in New Issue
Block a user