...and yet we have a metric for Dizzy hold heads.
Maybe we need a Roll Hold Heads metric too.
This commit is contained in:
+2
-1
@@ -697,10 +697,11 @@ void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, NotePart part, in
|
||||
|
||||
bool bIsHoldHead = tn.type == tn.hold_head;
|
||||
bool bIsHoldCap = bIsHoldHead || tn.type == tn.hold_tail;
|
||||
|
||||
fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead );
|
||||
if( !bIsHoldCap )
|
||||
{
|
||||
fRotationX = ArrowEffects::GetRotationX( m_pPlayerState, fYOffset );
|
||||
fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead );
|
||||
}
|
||||
|
||||
if( tn.type != tn.hold_head )
|
||||
|
||||
Reference in New Issue
Block a user