From 2fab5a1fd8e770298a245cc5e8376be84c6d2fd7 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 13 Jul 2011 21:13:52 -0400 Subject: [PATCH] ...and yet we have a metric for Dizzy hold heads. Maybe we need a Roll Hold Heads metric too. --- src/NoteDisplay.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/NoteDisplay.cpp b/src/NoteDisplay.cpp index 4fd0f9ea1d..d71b845198 100644 --- a/src/NoteDisplay.cpp +++ b/src/NoteDisplay.cpp @@ -697,10 +697,11 @@ void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, NotePart part, in bool bIsHoldHead = tn.type == tn.hold_head; bool bIsHoldCap = bIsHoldHead || tn.type == tn.hold_tail; + + fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead ); if( !bIsHoldCap ) { fRotationX = ArrowEffects::GetRotationX( m_pPlayerState, fYOffset ); - fRotationZ = ArrowEffects::GetRotationZ( m_pPlayerState, fBeat, bIsHoldHead ); } if( tn.type != tn.hold_head )