Change the video looping log to Info level.

Doesn't need to be written to disk right away every time a video loops.
This commit is contained in:
sukibaby
2025-05-27 22:27:21 -07:00
committed by teejusb
parent 7a3fa88c7a
commit 281cd8cb51
@@ -344,7 +344,7 @@ void MovieTexture_Generic::UpdateFrame()
// Are we looping?
if (decoder_->EndOfMovie() && loop_) {
LOG->Trace("File \"%s\" looping", GetID().filename.c_str());
LOG->Info("File \"%s\" looping", GetID().filename.c_str());
decoder_->Rollover();
clock_ = 0.0;
}