remove unused functions

This commit is contained in:
Glenn Maynard
2002-11-15 08:26:23 +00:00
parent 344c513a62
commit 265b3926d6
2 changed files with 1 additions and 12 deletions
+1 -10
View File
@@ -430,20 +430,11 @@ void RageDisplay::SetViewTransform( const RageMatrix* pMatrix )
// OpenGL doesn't have a separate view matrix. We need to save it and muliply in later
g_matView = *pMatrix;
}
void RageDisplay::SetProjectionTransform( const RageMatrix* pMatrix )
{
FlushQueue();
glMatrixMode( GL_PROJECTION );
glLoadMatrixf( (float*)pMatrix );
}
void RageDisplay::GetViewTransform( RageMatrix* pMatrixOut )
{
*pMatrixOut = g_matView;
}
void RageDisplay::GetProjectionTransform( RageMatrix* pMatrixOut )
{
glGetFloatv( GL_PROJECTION_MATRIX, (float*)pMatrixOut );
}
void RageDisplay::ResetMatrixStack()
{
-2
View File
@@ -38,9 +38,7 @@ public:
int GetBPP() const;
void SetViewTransform( const RageMatrix* pMatrix );
void SetProjectionTransform( const RageMatrix* pMatrix );
void GetViewTransform( RageMatrix* pMatrixOut );
void GetProjectionTransform( RageMatrix* pMatrixOut );
void ResetMatrixStack();
void PushMatrix();