This commit is contained in:
Glenn Maynard
2003-06-29 08:15:35 +00:00
parent 7034dbddc6
commit 229045627b
-1
View File
@@ -1012,7 +1012,6 @@ void RageDisplay_OGL::UpdateTexture(
if( pixfmt == NUM_PIX_FORMATS )
{
LOG->Trace("guh");
/* The source isn't in a supported, known pixel format. We need to convert
* it ourself. Just convert it to RGBA8, and let OpenGL convert it back
* down to whatever the actual pixel format is. This is a very slow code