fix various graphical glitches
This commit is contained in:
@@ -151,6 +151,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
|
||||
const bool bReverse = GAMESTATE->m_PlayerOptions[pn].m_fReverseScroll == 1;
|
||||
bool bPlayerUsingBothSides = GAMESTATE->GetCurrentStyleDef()->m_StyleType==StyleDef::ONE_PLAYER_TWO_CREDITS;
|
||||
m_Combo.SetX( COMBO_X(m_PlayerNumber,bPlayerUsingBothSides) );
|
||||
m_Combo.SetY( bReverse ? SCREEN_BOTTOM-COMBO_Y : SCREEN_TOP+COMBO_Y );
|
||||
m_Judgment.SetX( JUDGMENT_X(m_PlayerNumber,bPlayerUsingBothSides) );
|
||||
m_Judgment.SetY( bReverse ? SCREEN_BOTTOM-JUDGMENT_Y : SCREEN_TOP+JUDGMENT_Y );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user