...right. We need telekenesis now.
This commit is contained in:
+1
-1
@@ -2992,7 +2992,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
|
|||||||
int iTrack = nIter.Track();
|
int iTrack = nIter.Track();
|
||||||
|
|
||||||
// "the first row after the hold head that lands on a beat"
|
// "the first row after the hold head that lands on a beat"
|
||||||
int iFirstCheckpointOfHold = QuantizeDown(iStartRow+iCheckpointFrequencyRows,
|
int iFirstCheckpointOfHold = QuantizeUp(iStartRow,
|
||||||
iCheckpointFrequencyRows);
|
iCheckpointFrequencyRows);
|
||||||
|
|
||||||
// "the end row or the first earlier row that lands on a beat"
|
// "the end row or the first earlier row that lands on a beat"
|
||||||
|
|||||||
Reference in New Issue
Block a user