From 228c1b793c9198c2ef2e09a7ce45d487718f6883 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Wed, 13 Jul 2011 23:40:52 -0400 Subject: [PATCH] ...right. We need telekenesis now. --- src/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Player.cpp b/src/Player.cpp index b19a47d57c..8638d33cff 100644 --- a/src/Player.cpp +++ b/src/Player.cpp @@ -2992,8 +2992,8 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now ) int iTrack = nIter.Track(); // "the first row after the hold head that lands on a beat" - int iFirstCheckpointOfHold = QuantizeDown(iStartRow+iCheckpointFrequencyRows, - iCheckpointFrequencyRows); + int iFirstCheckpointOfHold = QuantizeUp(iStartRow, + iCheckpointFrequencyRows); // "the end row or the first earlier row that lands on a beat" int iLastCheckpointOfHold = QuantizeDown(iEndRow,