...right. We need telekenesis now.

This commit is contained in:
Jason Felds
2011-07-13 23:40:52 -04:00
parent f77107ea78
commit 228c1b793c
+2 -2
View File
@@ -2992,8 +2992,8 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
int iTrack = nIter.Track();
// "the first row after the hold head that lands on a beat"
int iFirstCheckpointOfHold = QuantizeDown(iStartRow+iCheckpointFrequencyRows,
iCheckpointFrequencyRows);
int iFirstCheckpointOfHold = QuantizeUp(iStartRow,
iCheckpointFrequencyRows);
// "the end row or the first earlier row that lands on a beat"
int iLastCheckpointOfHold = QuantizeDown(iEndRow,