do game graphic in xml
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@@ -3,7 +3,6 @@
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#ifndef SCREEN_TITLE_MENU_H
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#define SCREEN_TITLE_MENU_H
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#include "Screen.h"
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#include "ScreenSelectMaster.h"
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class ScreenTitleMenu : public ScreenSelectMaster
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@@ -16,9 +15,6 @@ public:
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleMessage( const CString& sMessage );
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private:
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AutoActor m_sprLogo;
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};
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#endif
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