From 1f15d3b0a09fbf7a81384dd4d35bf128191d4bb5 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 25 Jun 2005 03:37:17 +0000 Subject: [PATCH] do game graphic in xml --- stepmania/Themes/default/metrics.ini | 3 --- stepmania/src/ScreenTitleMenu.cpp | 6 ------ stepmania/src/ScreenTitleMenu.h | 4 ---- 3 files changed, 13 deletions(-) diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index 87aa243395..092412fe28 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -96,9 +96,6 @@ ScrollLoseFocusCommand= TimerSeconds=-1 StyleIcon=0 -LogoX=SCREEN_CENTER_X -LogoY=SCREEN_CENTER_Y -LogoOnCommand=zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3 HelpX=SCREEN_CENTER_X HelpY=SCREEN_BOTTOM-40 HelpOnCommand=zoom,0.5 diff --git a/stepmania/src/ScreenTitleMenu.cpp b/stepmania/src/ScreenTitleMenu.cpp index 45b47b574a..1d8361ed16 100644 --- a/stepmania/src/ScreenTitleMenu.cpp +++ b/stepmania/src/ScreenTitleMenu.cpp @@ -42,12 +42,6 @@ void ScreenTitleMenu::Init() { ScreenSelectMaster::Init(); - m_sprLogo.Load( THEME->GetPathG(m_sName,GAMESTATE->GetCurrentGame()->m_szName) ); - m_sprLogo->SetName( "Logo" ); - m_sprLogo->SetDrawOrder( -1 ); - this->AddChild( m_sprLogo ); - SET_XY_AND_ON_COMMAND( m_sprLogo ); - this->SortByDrawOrder(); SOUND->PlayOnceFromAnnouncer( "title menu game name" ); diff --git a/stepmania/src/ScreenTitleMenu.h b/stepmania/src/ScreenTitleMenu.h index bb430ac7b2..8d6dd3946a 100644 --- a/stepmania/src/ScreenTitleMenu.h +++ b/stepmania/src/ScreenTitleMenu.h @@ -3,7 +3,6 @@ #ifndef SCREEN_TITLE_MENU_H #define SCREEN_TITLE_MENU_H -#include "Screen.h" #include "ScreenSelectMaster.h" class ScreenTitleMenu : public ScreenSelectMaster @@ -16,9 +15,6 @@ public: virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleMessage( const CString& sMessage ); - -private: - AutoActor m_sprLogo; }; #endif