remove old comment

This commit is contained in:
Glenn Maynard
2003-06-23 22:17:40 +00:00
parent 7158e8815e
commit 1dd1454de7
-7
View File
@@ -273,13 +273,6 @@ void ScoreKeeperMAX2::HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTa
Note: if you got all Perfect on this song, you would get (p=10)*B, which is 80,000,000. In fact, the maximum possible
score for any song is the number of feet difficulty X 10,000,000.
3dfsux:
I redid this code so it will store the score as a long, then correct the score for each song based on that value.
m_lScore == p * n
m_fScoreMultiplier = (B/S)
keeping these seperate for as long as possible improves accuracy.
*/
AddScore( scoreOfLastTap ); // only score once per row