Use the appropriate timing.

Restores Page Up/Page Down/;/' properly.
This commit is contained in:
Jason Felds
2011-06-11 17:05:03 -04:00
parent 05a7a24d88
commit 1d8e7286cc
+1 -1
View File
@@ -1348,7 +1348,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
m_iShiftAnchor = -1;
return;
}
TimingData &sTiming = GAMESTATE->m_pCurSong->m_SongTiming;
TimingData &sTiming = GetAppropriateTiming();
float playerBeat = GetAppropriatePosition().m_fSongBeat;
int beatsPerMeasure = sTiming.GetTimeSignatureSegmentAtBeat( playerBeat ).GetNum();