From 1d8e7286ccb2f8c26c52ed8fe78f9f02a69b34da Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 11 Jun 2011 17:05:03 -0400 Subject: [PATCH] Use the appropriate timing. Restores Page Up/Page Down/;/' properly. --- src/ScreenEdit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index 96fd658ff6..98fbd51007 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -1348,7 +1348,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB ) m_iShiftAnchor = -1; return; } - TimingData &sTiming = GAMESTATE->m_pCurSong->m_SongTiming; + TimingData &sTiming = GetAppropriateTiming(); float playerBeat = GetAppropriatePosition().m_fSongBeat; int beatsPerMeasure = sTiming.GetTimeSignatureSegmentAtBeat( playerBeat ).GetNum();