fix Xbox compile

This commit is contained in:
Chris Danford
2004-06-15 07:44:51 +00:00
parent 037be3e0d3
commit 19862f3689
3 changed files with 161 additions and 0 deletions
+130
View File
@@ -0,0 +1,130 @@
/* config.h. Generated by configure. */
/* config.h.in. Generated from configure.ac by autoheader. */
/* Define to enable diagnostic debugging support. */
/* #undef DEBUG */
/* Define to enable experimental code. */
/* #undef EXPERIMENTAL */
/* Define to 1 if you have the <assert.h> header file. */
#define HAVE_ASSERT_H 1
/* Define to 1 if you have the <dlfcn.h> header file. */
/* #undef HAVE_DLFCN_H */
/* Define to 1 if you have the <errno.h> header file. */
#define HAVE_ERRNO_H 1
/* Define to 1 if you have the `fcntl' function. */
/* #undef HAVE_FCNTL */
/* Define to 1 if you have the <fcntl.h> header file. */
#define HAVE_FCNTL_H 1
/* Define to 1 if you have the `fork' function. */
/* #undef HAVE_FORK */
/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1
/* Define to 1 if you have the <limits.h> header file. */
#define HAVE_LIMITS_H 1
/* Define if your MIPS CPU supports a 2-operand MADD16 instruction. */
/* #undef HAVE_MADD16_ASM */
/* Define if your MIPS CPU supports a 2-operand MADD instruction. */
/* #undef HAVE_MADD_ASM */
/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1
/* Define to 1 if you have the `pipe' function. */
/* #undef HAVE_PIPE */
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1
/* Define to 1 if you have the <strings.h> header file. */
#define HAVE_STRINGS_H 1
/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define to 1 if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1
/* Define to 1 if you have <sys/wait.h> that is POSIX.1 compatible. */
/* #undef HAVE_SYS_WAIT_H */
/* Define to 1 if you have the <unistd.h> header file. */
/* #undef HAVE_UNISTD_H */
/* Define to 1 if you have the `waitpid' function. */
/* #undef HAVE_WAITPID */
/* Define to disable debugging assertions. */
/* #undef NDEBUG */
/* Define to optimize for accuracy over speed. */
/* #undef OPT_ACCURACY */
/* Define to optimize for speed over accuracy. */
/* #undef OPT_SPEED */
/* Define to enable a fast subband synthesis approximation optimization. */
/* #undef OPT_SSO */
/* Define to influence a strict interpretation of the ISO/IEC standards, even
if this is in opposition with best accepted practices. */
/* #undef OPT_STRICT */
/* Name of package */
#define PACKAGE "libmad"
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "[email protected]"
/* Define to the full name of this package. */
#define PACKAGE_NAME "MPEG Audio Decoder"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "MPEG Audio Decoder 0.15.1b"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "libmad"
/* Define to the version of this package. */
#define PACKAGE_VERSION "0.15.1b"
/* The size of a `int', as computed by sizeof. */
#define SIZEOF_INT 4
/* The size of a `long', as computed by sizeof. */
#define SIZEOF_LONG 4
/* The size of a `long long', as computed by sizeof. */
#define SIZEOF_LONG_LONG 8
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Version number of package */
#define VERSION "0.15.1b"
/* Define to empty if `const' does not conform to ANSI C. */
/* #undef const */
/* Define as `__inline' if that's what the C compiler calls it, or to nothing
if it is not supported. */
#define inline __inline
/* Define to `int' if <sys/types.h> does not define. */
/* #undef pid_t */
@@ -0,0 +1,30 @@
Microsoft Visual Studio Solution File, Format Version 7.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xboxmad", "xboxmad.vcproj", "{CA22B79A-E8A9-4BFB-A297-42231F2213F2}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Profile
ConfigName.2 = Profile_FastCap
ConfigName.3 = Release
ConfigName.4 = Release_LTCG
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Debug.ActiveCfg = Debug|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Debug.Build.0 = Debug|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Profile.ActiveCfg = Profile|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Profile.Build.0 = Profile|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Profile_FastCap.ActiveCfg = Profile_FastCap|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Profile_FastCap.Build.0 = Profile_FastCap|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release.ActiveCfg = Release|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release.Build.0 = Release|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release_LTCG.ActiveCfg = Release_LTCG|Xbox
{CA22B79A-E8A9-4BFB-A297-42231F2213F2}.Release_LTCG.Build.0 = Release_LTCG|Xbox
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
@@ -20,6 +20,7 @@
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="."
PreprocessorDefinitions="_DEBUG;_XBOX;_LIB;FPM_DEFAULT;HAVE_CONFIG_H;ASO_ZEROCHECK;WIN32;DEBUG"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"