fix Xbox compile errors
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@@ -13,6 +13,10 @@
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#include <png.h>
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#endif
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#if defined(_XBOX)
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# include <Malloc.h> // for alloca
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#endif
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#ifndef png_jmpbuf
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#define png_jmpbuf(png) ((png)->jmpbuf)
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#endif
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@@ -1087,6 +1087,9 @@ cl
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<File
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RelativePath="arch\arch_platform.h">
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</File>
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<File
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RelativePath="arch\arch_xbox.h">
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</File>
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<Filter
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Name="LoadingWindow"
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Filter="">
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@@ -1129,10 +1132,7 @@ cl
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RelativePath="arch\ArchHooks\ArchHooks.h">
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</File>
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<File
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RelativePath="arch\ArchHooks\ArchHooks_Win32.cpp">
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</File>
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<File
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RelativePath="arch\ArchHooks\ArchHooks_Win32.h">
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RelativePath="arch\ArchHooks\ArchHooks_Null.h">
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</File>
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</Filter>
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<Filter
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@@ -1160,12 +1160,6 @@ cl
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<File
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RelativePath="arch\MovieTexture\MovieTexture.h">
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</File>
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<File
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RelativePath="arch\MovieTexture\MovieTexture_FFMpeg.cpp">
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</File>
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<File
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RelativePath="arch\MovieTexture\MovieTexture_FFMpeg.h">
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</File>
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<File
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RelativePath="arch\MovieTexture\MovieTexture_Null.cpp">
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</File>
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@@ -1201,12 +1195,6 @@ cl
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<File
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RelativePath="arch\Lights\LightsDriver_SystemMessage.h">
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</File>
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<File
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RelativePath="arch\Lights\LightsDriver_Win32Parallel.cpp">
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</File>
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<File
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RelativePath="arch\Lights\LightsDriver_Win32Parallel.h">
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</File>
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</Filter>
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<Filter
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Name="MemoryCard"
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@@ -1230,12 +1218,6 @@ cl
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<File
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RelativePath="arch\Dialog\DialogDriver.h">
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</File>
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<File
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RelativePath="arch\Dialog\DialogDriver_Win32.cpp">
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</File>
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<File
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RelativePath="arch\Dialog\DialogDriver_Win32.h">
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</File>
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</Filter>
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<Filter
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Name="Threads"
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