SoundVolumeAttract pref

This commit is contained in:
Glenn Maynard
2007-05-03 05:54:00 +00:00
parent d481b5462b
commit 18ec09c36a
+2 -1
View File
@@ -15,6 +15,7 @@
#define START_SCREEN(sScreenName) THEME->GetMetric (sScreenName,"StartScreen")
ThemeMetric<bool> BACK_GOES_TO_START_SCREEN( "ScreenAttract", "BackGoesToStartScreen" );
Preference<float> g_fSoundVolumeAttract( "SoundVolumeAttract", 1.0f );
REGISTER_SCREEN_CLASS( ScreenAttract );
ScreenAttract::ScreenAttract( bool bResetGameState )
@@ -44,7 +45,7 @@ void ScreenAttract::SetAttractVolume( bool bInAttract )
if( bInAttract )
SOUNDMAN->SetVolumeOfNonCriticalSounds( 0.0f ); // mute attract sounds
else
SOUNDMAN->SetVolumeOfNonCriticalSounds( 1.0f ); // unmute attract sounds
SOUNDMAN->SetVolumeOfNonCriticalSounds( g_fSoundVolumeAttract ); // unmute attract sounds
}
void ScreenAttract::AttractInput( const InputEventPlus &input, ScreenWithMenuElements *pScreen )