From 18ec09c36acda83bf01bad816a3f81a1853ea61c Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 3 May 2007 05:54:00 +0000 Subject: [PATCH] SoundVolumeAttract pref --- stepmania/src/ScreenAttract.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenAttract.cpp b/stepmania/src/ScreenAttract.cpp index 9e74837806..85ff027ac5 100644 --- a/stepmania/src/ScreenAttract.cpp +++ b/stepmania/src/ScreenAttract.cpp @@ -15,6 +15,7 @@ #define START_SCREEN(sScreenName) THEME->GetMetric (sScreenName,"StartScreen") ThemeMetric BACK_GOES_TO_START_SCREEN( "ScreenAttract", "BackGoesToStartScreen" ); +Preference g_fSoundVolumeAttract( "SoundVolumeAttract", 1.0f ); REGISTER_SCREEN_CLASS( ScreenAttract ); ScreenAttract::ScreenAttract( bool bResetGameState ) @@ -44,7 +45,7 @@ void ScreenAttract::SetAttractVolume( bool bInAttract ) if( bInAttract ) SOUNDMAN->SetVolumeOfNonCriticalSounds( 0.0f ); // mute attract sounds else - SOUNDMAN->SetVolumeOfNonCriticalSounds( 1.0f ); // unmute attract sounds + SOUNDMAN->SetVolumeOfNonCriticalSounds( g_fSoundVolumeAttract ); // unmute attract sounds } void ScreenAttract::AttractInput( const InputEventPlus &input, ScreenWithMenuElements *pScreen )