various changes from the ssc svn post-public beta 2 release.
* New Lua bindings SONGMAN:GetGroupNames() and SONGMAN:GetSongsInGroup(string)
* Add Lifts to PaneDisplay (StepMania 3.9+ added them)
* Fix an issue where course banners were able to trip off the uneven dimensions dialog
* NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
and there may have been some stray cleanup in here too
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+3
-3
@@ -70,9 +70,9 @@ SongManager::SongManager()
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}
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NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
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SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
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SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
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NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
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COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
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COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
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}
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SongManager::~SongManager()
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@@ -128,7 +128,7 @@ void SongManager::Reload( bool bAllowFastLoad, LoadingWindow *ld )
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UpdatePreferredSort();
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// Reload song/course group colors to prevent a crash when switching
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// themes in-game. -aj
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// themes in-game. (apparently not, though.) -aj
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NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
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SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
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NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
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