various changes from the ssc svn post-public beta 2 release.

* New Lua bindings SONGMAN:GetGroupNames() and SONGMAN:GetSongsInGroup(string)
* Add Lifts to PaneDisplay (StepMania 3.9+ added them)
* Fix an issue where course banners were able to trip off the uneven dimensions dialog
* NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
and there may have been some stray cleanup in here too
This commit is contained in:
AJ Kelly
2010-04-14 21:43:32 -05:00
parent 10a60946a8
commit 1867e92dee
13 changed files with 105 additions and 71 deletions
+3 -3
View File
@@ -70,9 +70,9 @@ SongManager::SongManager()
}
NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
}
SongManager::~SongManager()
@@ -128,7 +128,7 @@ void SongManager::Reload( bool bAllowFastLoad, LoadingWindow *ld )
UpdatePreferredSort();
// Reload song/course group colors to prevent a crash when switching
// themes in-game. -aj
// themes in-game. (apparently not, though.) -aj
NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );