diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index ac5c1f1b48..d8dbdb11e5 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -164,20 +164,13 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi // If solo-single is enabled.. + /* XXX: Maybe this should be enabled for all ONE_PLAYER_ONE_CREDIT modes. + * I don't feel like testing that right now, though. */ if( PREFSMAN->m_bSoloSingle && GAMESTATE->GetCurrentStyleDef()->m_NotesType == STYLE_DANCE_SINGLE && - GAMESTATE->GetNumSidesJoined() == 1 && - GAMESTATE->IsPlayerEnabled(0) ) + GAMESTATE->GetNumSidesJoined() == 1 ) { - m_GhostArrowRow.SetX( 165 ); - m_GrayArrowRow.SetX( 165 ); - m_NoteField.SetX( 165 ); - m_Combo.SetX( 165 ); - - for( c=0; cm_iColsPerPlayer; c++ ) - m_HoldJudgment[c].SetX( (float)pStyleDef->m_ColumnInfo[pn][c].fXOffset + m_GhostArrowRow.GetX()); - - m_Judgment.SetX( 165 ); + SetX(SCREEN_WIDTH/2); }