fix for gcc oddity

This commit is contained in:
Glenn Maynard
2003-02-17 05:45:47 +00:00
parent beb00ac008
commit 131e261c4a
+1 -1
View File
@@ -163,7 +163,7 @@ ScreenNameEntry::ScreenNameEntry()
continue; /* We have enough columns. */
/* Find out if this column is associated with the START menu button. */
StyleInput si(PlayerNumber(p), t);
StyleInput si((PlayerNumber)p, t);
GameInput gi=GAMESTATE->GetCurrentStyleDef()->StyleInputToGameInput(si);
MenuInput m=GAMESTATE->GetCurrentGameDef()->GameInputToMenuInput(gi);
if(m.button == MENU_BUTTON_START)