fix for gcc oddity
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@@ -163,7 +163,7 @@ ScreenNameEntry::ScreenNameEntry()
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continue; /* We have enough columns. */
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/* Find out if this column is associated with the START menu button. */
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StyleInput si(PlayerNumber(p), t);
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StyleInput si((PlayerNumber)p, t);
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GameInput gi=GAMESTATE->GetCurrentStyleDef()->StyleInputToGameInput(si);
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MenuInput m=GAMESTATE->GetCurrentGameDef()->GameInputToMenuInput(gi);
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if(m.button == MENU_BUTTON_START)
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