diff --git a/stepmania/src/ScreenNameEntry.cpp b/stepmania/src/ScreenNameEntry.cpp index f31b1f9857..2bc7b32b89 100644 --- a/stepmania/src/ScreenNameEntry.cpp +++ b/stepmania/src/ScreenNameEntry.cpp @@ -163,7 +163,7 @@ ScreenNameEntry::ScreenNameEntry() continue; /* We have enough columns. */ /* Find out if this column is associated with the START menu button. */ - StyleInput si(PlayerNumber(p), t); + StyleInput si((PlayerNumber)p, t); GameInput gi=GAMESTATE->GetCurrentStyleDef()->StyleInputToGameInput(si); MenuInput m=GAMESTATE->GetCurrentGameDef()->GameInputToMenuInput(gi); if(m.button == MENU_BUTTON_START)