fix strings

This commit is contained in:
Glenn Maynard
2005-06-09 04:27:12 +00:00
parent 6be07b3d5d
commit 11b47255ee
2 changed files with 7 additions and 4 deletions
+4
View File
@@ -31,6 +31,10 @@
#define FOOTER_TEXT THEME->GetMetric ("CatalogXml","FooterText") #define FOOTER_TEXT THEME->GetMetric ("CatalogXml","FooterText")
#define FOOTER_LINK THEME->GetMetric ("CatalogXml","FooterLink") #define FOOTER_LINK THEME->GetMetric ("CatalogXml","FooterLink")
const CString CATALOG_XML = "Catalog.xml";
const CString CATALOG_XSL = "Catalog.xsl";
const CString CATALOG_XML_FILE = DATA_DIR + "Catalog.xml";
void SaveCatalogXml( LoadingWindow *loading_window ) void SaveCatalogXml( LoadingWindow *loading_window )
{ {
ASSERT( SONGMAN ); ASSERT( SONGMAN );
+3 -4
View File
@@ -3,12 +3,11 @@
#ifndef CATALOG_XML_H #ifndef CATALOG_XML_H
#define CATALOG_XML_H #define CATALOG_XML_H
#include "GameConstantsAndTypes.h"
class LoadingWindow; class LoadingWindow;
const CString CATALOG_XML = "Catalog.xml"; extern const CString CATALOG_XML;
const CString CATALOG_XSL = "Catalog.xsl"; extern const CString CATALOG_XSL;
const CString CATALOG_XML_FILE = DATA_DIR + "Catalog.xml"; extern const CString CATALOG_XML_FILE;
void SaveCatalogXml( LoadingWindow *ld ); void SaveCatalogXml( LoadingWindow *ld );