diff --git a/stepmania/src/CatalogXml.cpp b/stepmania/src/CatalogXml.cpp index 45aacdd6b1..6199897c42 100644 --- a/stepmania/src/CatalogXml.cpp +++ b/stepmania/src/CatalogXml.cpp @@ -31,6 +31,10 @@ #define FOOTER_TEXT THEME->GetMetric ("CatalogXml","FooterText") #define FOOTER_LINK THEME->GetMetric ("CatalogXml","FooterLink") +const CString CATALOG_XML = "Catalog.xml"; +const CString CATALOG_XSL = "Catalog.xsl"; +const CString CATALOG_XML_FILE = DATA_DIR + "Catalog.xml"; + void SaveCatalogXml( LoadingWindow *loading_window ) { ASSERT( SONGMAN ); diff --git a/stepmania/src/CatalogXml.h b/stepmania/src/CatalogXml.h index 92cbd19655..6c5f96246f 100644 --- a/stepmania/src/CatalogXml.h +++ b/stepmania/src/CatalogXml.h @@ -3,12 +3,11 @@ #ifndef CATALOG_XML_H #define CATALOG_XML_H -#include "GameConstantsAndTypes.h" class LoadingWindow; -const CString CATALOG_XML = "Catalog.xml"; -const CString CATALOG_XSL = "Catalog.xsl"; -const CString CATALOG_XML_FILE = DATA_DIR + "Catalog.xml"; +extern const CString CATALOG_XML; +extern const CString CATALOG_XSL; +extern const CString CATALOG_XML_FILE; void SaveCatalogXml( LoadingWindow *ld );