Transition and evaluation tweaks.
Sped up gameplay outro and eval animations, profile save/load now properly uses offcommands rather than opaque throbber behaviour, Song title on evaluation was also moved slightly upward a bit,
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@@ -8,8 +8,11 @@ t[#t+1] = Def.ActorFrame {
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self:SetAllStateDelays(0.1):diffusealpha(1):diffuse(color("#95326F")):Center()
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end,
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OnCommand=function(self)
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self:zoom(0):decelerate(0.25):zoom(0.5):sleep(0.5):decelerate(0.25):zoom(0)
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end
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self:zoom(0):decelerate(0.25):zoom(0.5)
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end;
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OffCommand=function(self)
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self:decelerate(0.25):zoom(0)
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end;
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};
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};
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