clarify
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@@ -311,8 +311,8 @@ void Player::Update( float fDeltaTime )
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// Why was this originally "BeatToNoteRowNotRounded"? It should be rounded. -Chris
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/* We want to send the crossed row message exactly when we cross the row--not
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* .5 before the row. Use MAX300 as a test case: without rounding, autoplay steps
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* early. -glenn */
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* .5 before the row. Use a very slow song (around 2 BPM) as a test case: without
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* rounding, autoplay steps early. -glenn */
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const int iRowNow = BeatToNoteRowNotRounded( GAMESTATE->m_fSongBeat );
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if( iRowNow >= 0 )
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{
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