use LoadFont

This commit is contained in:
Glenn Maynard
2007-02-16 07:52:05 +00:00
parent 5448e98615
commit 0bb594d32f
@@ -1,5 +1,4 @@
return Def.BitmapText {
Font = "blaster",
return LoadFont(blaster) .. {
Text = "Best Ranking",
InitCommand = cmd(horizalign,'HorizAlign_Left';x,SCREEN_LEFT+48;y,SCREEN_TOP+32;shadowlength,0)
}