rename MultiPlayer_1 -> MultiPlayer_P1 for consistency with Lua

This commit is contained in:
Chris Danford
2007-08-24 20:49:53 +00:00
parent bd9447ede4
commit 06212434a5
3 changed files with 34 additions and 34 deletions
+1 -1
View File
@@ -988,7 +988,7 @@ MultiPlayer InputMapper::InputDeviceToMultiPlayer( InputDevice id )
{
if( id == InputDevice_Invalid )
return MultiPlayer_Invalid;
return enum_add2( MultiPlayer_1, id - DEVICE_JOY1 );
return enum_add2( MultiPlayer_P1, id - DEVICE_JOY1 );
}
GameButton InputScheme::ButtonNameToIndex( const RString &sButtonName ) const