rename MultiPlayer_1 -> MultiPlayer_P1 for consistency with Lua

This commit is contained in:
Chris Danford
2007-08-24 20:49:53 +00:00
parent bd9447ede4
commit 06212434a5
3 changed files with 34 additions and 34 deletions
+1 -1
View File
@@ -931,7 +931,7 @@ int GameState::GetCourseSongIndex() const
{
/* iSongsPlayed includes the current song, so it's 1-based; subtract one. */
if( GAMESTATE->m_bMultiplayer )
return STATSMAN->m_CurStageStats.m_multiPlayer[MultiPlayer_1].m_iSongsPlayed-1;
return STATSMAN->m_CurStageStats.m_multiPlayer[MultiPlayer_P1].m_iSongsPlayed-1;
else
return STATSMAN->m_CurStageStats.m_player[m_MasterPlayerNumber].m_iSongsPlayed-1;
}