event mode should have precedence in stage text

This commit is contained in:
Chris Danford
2005-03-27 10:16:47 +00:00
parent bfece8a893
commit 05c5297f4b
+2 -1
View File
@@ -723,10 +723,11 @@ bool GameState::IsExtraStage2() const
CString GameState::GetStageText() const
{
if( m_bDemonstrationOrJukebox ) return "demo";
// "event" has precedence
else if( GAMESTATE->GetEventMode() ) return "event";
else if( m_PlayMode == PLAY_MODE_ONI ) return "oni";
else if( m_PlayMode == PLAY_MODE_NONSTOP ) return "nonstop";
else if( m_PlayMode == PLAY_MODE_ENDLESS ) return "endless";
else if( GAMESTATE->GetEventMode() ) return "event";
else if( IsFinalStage() ) return "final";
else if( IsExtraStage() ) return "extra1";
else if( IsExtraStage2() ) return "extra2";