From 05c5297f4bdd1826fa1dd5fd3d92dea54c9bd8a1 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sun, 27 Mar 2005 10:16:47 +0000 Subject: [PATCH] event mode should have precedence in stage text --- stepmania/src/GameState.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/GameState.cpp b/stepmania/src/GameState.cpp index 1f97f4a35b..4c0c88f704 100644 --- a/stepmania/src/GameState.cpp +++ b/stepmania/src/GameState.cpp @@ -723,10 +723,11 @@ bool GameState::IsExtraStage2() const CString GameState::GetStageText() const { if( m_bDemonstrationOrJukebox ) return "demo"; + // "event" has precedence + else if( GAMESTATE->GetEventMode() ) return "event"; else if( m_PlayMode == PLAY_MODE_ONI ) return "oni"; else if( m_PlayMode == PLAY_MODE_NONSTOP ) return "nonstop"; else if( m_PlayMode == PLAY_MODE_ENDLESS ) return "endless"; - else if( GAMESTATE->GetEventMode() ) return "event"; else if( IsFinalStage() ) return "final"; else if( IsExtraStage() ) return "extra1"; else if( IsExtraStage2() ) return "extra2";