unused
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@@ -54,8 +54,6 @@ public:
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protected:
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void PositionItemsAndDrawPrimitives( bool bPosition, bool bDrawPrimitives );
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const Actor::TweenState &GetPosition( float fPositionOffsetFromCenter, int iItemIndex, int iNumItems );
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private:
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bool m_bLoaded;
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float m_fCurrentItem; // Item at top of list, usually between 0 and m_SubActors.size(), approaches destination
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