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@@ -39,8 +39,8 @@ public:
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Screen( CString sName ); // enforce that all screens have m_sName filled in
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virtual ~Screen();
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/* This is called immediately after construction, to allow initializing after all derived classes
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* exist. */
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/* This is called immediately after construction, to allow initializing after all
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* derived classes exist. (Don't call it directly; use InitScreen.) */
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virtual void Init();
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/* This is called immediately before the screen is used. */
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