add SetCurrentTrail

This commit is contained in:
Glenn Maynard
2005-10-31 03:34:48 +00:00
parent 14b57d3833
commit 00d4790a18
+9
View File
@@ -1983,6 +1983,14 @@ public:
else { lua_pushnil(L); }
return 1;
}
static int SetCurrentTrail( T* p, lua_State *L )
{
PlayerNumber pn = (PlayerNumber)IArg(1);
if( lua_isnil(L,2) ) { p->m_pCurTrail[pn].Set( NULL ); }
else { Trail *pS = Luna<Trail>::check(L,2); p->m_pCurTrail[pn].Set( pS ); }
MESSAGEMAN->Broadcast( (Message)(Message_CurrentTrailP1Changed+pn) );
return 0;
}
static int GetPreferredSong( T* p, lua_State *L ) { if(p->m_pPreferredSong) p->m_pPreferredSong->PushSelf(L); else lua_pushnil(L); return 1; }
static int SetPreferredSong( T* p, lua_State *L )
{
@@ -2116,6 +2124,7 @@ public:
ADD_METHOD( GetCurrentCourse );
ADD_METHOD( SetCurrentCourse );
ADD_METHOD( GetCurrentTrail );
ADD_METHOD( SetCurrentTrail );
ADD_METHOD( SetPreferredSong );
ADD_METHOD( GetPreferredSong );
ADD_METHOD( SetTemporaryEventMode );