Revert "Always use PlayerState's own timing because of visual delay."

This reverts commit 8edca26493.
This commit is contained in:
teejusb
2021-10-22 18:58:22 -07:00
parent 8edca26493
commit 02105d57dd
+3 -2
View File
@@ -196,8 +196,9 @@ int PlayerState::GetSumOfActiveAttackLevels() const
const SongPosition &PlayerState::GetDisplayedPosition() const
{
// Player state should always use its own timing because of custom Visual Delay options.
return m_Position;
if( GAMESTATE->m_bIsUsingStepTiming )
return m_Position;
return GAMESTATE->m_Position;
}
const TimingData &PlayerState::GetDisplayedTiming() const