2003-07-09 03:10:01 +00:00
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/*
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-----------------------------------------------------------------------------
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Class: UnlockSystem
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Desc: See header.
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Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
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Kevin Slaughter
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2003-07-10 07:22:31 +00:00
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Andrew Wong
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2003-07-09 03:10:01 +00:00
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-----------------------------------------------------------------------------
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*/
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#include "global.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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2003-07-09 05:57:09 +00:00
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#include "song.h"
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2003-07-11 18:08:57 +00:00
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#include "Course.h"
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2003-07-09 03:10:01 +00:00
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#include "RageException.h"
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#include "RageUtil.h"
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#include "UnlockSystem.h"
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2003-07-09 05:01:37 +00:00
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#include "SongManager.h"
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2003-07-11 18:08:57 +00:00
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#include "GameState.h"
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#include "IniFile.h"
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2003-07-15 00:52:01 +00:00
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#include "MsdFile.h"
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2003-07-09 03:10:01 +00:00
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#include <fstream>
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using namespace std;
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#include "stdio.h"
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UnlockSystem::UnlockSystem()
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{
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2003-07-11 09:35:28 +00:00
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ArcadePoints = 0;
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DancePoints = 0;
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SongPoints = 0;
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ExtraClearPoints = 0;
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ExtraFailPoints = 0;
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ToastyPoints = 0;
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StagesCleared = 0;
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RouletteSeeds = "1";
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2003-07-16 12:58:02 +00:00
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2003-07-11 09:35:28 +00:00
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ReadValues("Data/MemCard.ini"); // in case its ever accessed,
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// we want the values to be available
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WriteValues("Data/MemCard.ini"); // create if it does not exist
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2003-07-09 03:10:01 +00:00
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}
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2003-07-18 08:04:47 +00:00
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void UnlockSystem::RouletteUnlock( const Song *song )
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2003-07-09 11:38:50 +00:00
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{
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SongEntry *p = FindSong( song );
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2003-07-18 08:04:47 +00:00
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if (!p)
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return; // does not exist
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if (p->m_iRouletteSeed == 0)
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return; // already unlocked
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2003-07-09 11:38:50 +00:00
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2003-07-11 09:35:28 +00:00
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RouletteSeeds[p->m_iRouletteSeed] = '1';
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WriteValues("Data/MemCard.ini");
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2003-07-09 11:38:50 +00:00
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}
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2003-07-10 11:24:16 +00:00
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bool UnlockSystem::CourseIsLocked( const Course *course )
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{
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2003-07-18 08:04:47 +00:00
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if( !PREFSMAN->m_bUseUnlockSystem )
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return false;
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2003-07-10 11:24:16 +00:00
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// I know, its not a song, but for purposes of title
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// comparison, its the same thing.
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SongEntry *p = FindCourse( course );
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if (p)
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2003-07-18 06:38:05 +00:00
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p->UpdateLocked();
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2003-07-10 11:24:16 +00:00
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2003-07-18 06:38:05 +00:00
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return p != NULL && p->isLocked;
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2003-07-10 11:24:16 +00:00
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}
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2003-07-09 03:10:01 +00:00
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2003-07-09 04:46:24 +00:00
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bool UnlockSystem::SongIsLocked( const Song *song )
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{
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2003-07-18 08:04:47 +00:00
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if( !PREFSMAN->m_bUseUnlockSystem )
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return false;
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2003-07-09 05:01:37 +00:00
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SongEntry *p = FindSong( song );
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2003-07-12 20:16:07 +00:00
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if( p == NULL )
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return false;
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2003-07-09 11:38:50 +00:00
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2003-07-18 06:38:05 +00:00
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p->UpdateLocked();
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2003-07-09 11:38:50 +00:00
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2003-07-12 20:16:07 +00:00
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LOG->Trace( "current status: %slocked", p->isLocked? "":"un" );
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2003-07-09 11:38:50 +00:00
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2003-07-12 20:16:07 +00:00
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return p->isLocked;
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2003-07-09 04:46:24 +00:00
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}
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bool UnlockSystem::SongIsRoulette( const Song *song )
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{
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2003-07-09 05:01:37 +00:00
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SongEntry *p = FindSong( song );
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2003-07-09 11:38:50 +00:00
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return p && (p->m_iRouletteSeed != 0) ;
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2003-07-09 04:46:24 +00:00
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}
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2003-07-18 06:38:05 +00:00
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SongEntry *UnlockSystem::FindLockEntry( CString songname )
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2003-07-10 14:44:13 +00:00
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{
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2003-07-12 20:16:07 +00:00
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for(unsigned i = 0; i < m_SongEntries.size(); i++)
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if (!songname.CompareNoCase(m_SongEntries[i].m_sSongName))
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2003-07-10 14:44:13 +00:00
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return &m_SongEntries[i];
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return NULL;
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}
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2003-07-18 06:38:05 +00:00
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SongEntry *UnlockSystem::FindSong( const Song *pSong )
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2003-07-10 11:24:16 +00:00
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{
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for(unsigned i = 0; i < m_SongEntries.size(); i++)
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2003-07-18 06:38:05 +00:00
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if (m_SongEntries[i].m_pSong == pSong )
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2003-07-10 11:24:16 +00:00
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return &m_SongEntries[i];
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return NULL;
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}
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2003-07-18 06:38:05 +00:00
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SongEntry *UnlockSystem::FindCourse( const Course *pCourse )
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2003-07-09 03:10:01 +00:00
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{
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for(unsigned i = 0; i < m_SongEntries.size(); i++)
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2003-07-18 06:38:05 +00:00
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if (m_SongEntries[i].m_pCourse== pCourse )
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2003-07-09 05:01:37 +00:00
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return &m_SongEntries[i];
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2003-07-09 13:54:23 +00:00
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2003-07-09 05:01:37 +00:00
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return NULL;
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2003-07-09 03:10:01 +00:00
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}
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SongEntry::SongEntry()
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{
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m_fDancePointsRequired = 0;
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m_fArcadePointsRequired = 0;
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m_fSongPointsRequired = 0;
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m_fExtraStagesCleared = 0;
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m_fExtraStagesFailed = 0;
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m_fStagesCleared = 0;
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m_fToastysSeen = 0;
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m_iRouletteSeed = 0;
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2003-07-18 06:38:05 +00:00
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m_pSong = NULL;
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m_pCourse = NULL;
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2003-07-16 12:58:02 +00:00
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2003-07-09 03:10:01 +00:00
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isLocked = true;
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}
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2003-07-18 06:38:05 +00:00
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void SongEntry::UpdateLocked()
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2003-07-09 03:10:01 +00:00
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{
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2003-07-18 06:38:05 +00:00
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if (!isLocked)
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return;
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2003-07-09 03:10:01 +00:00
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2003-07-18 06:38:05 +00:00
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const UnlockSystem *UNLOCKS = GAMESTATE->m_pUnlockingSys;
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2003-07-11 09:35:28 +00:00
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2003-07-18 06:38:05 +00:00
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isLocked = true;
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2003-07-18 07:51:42 +00:00
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if ( m_fArcadePointsRequired && UNLOCKS->ArcadePoints >= m_fArcadePointsRequired )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fDancePointsRequired && UNLOCKS->DancePoints >= m_fDancePointsRequired )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fSongPointsRequired && UNLOCKS->SongPoints >= m_fSongPointsRequired )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fExtraStagesCleared && UNLOCKS->ExtraClearPoints >= m_fExtraStagesCleared )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fExtraStagesFailed && UNLOCKS->ExtraFailPoints >= m_fExtraStagesFailed )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fStagesCleared && UNLOCKS->StagesCleared >= m_fStagesCleared )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 07:51:42 +00:00
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if ( m_fToastysSeen && UNLOCKS->ToastyPoints >= m_fToastysSeen )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 03:10:01 +00:00
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2003-07-18 06:38:05 +00:00
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if ( m_iRouletteSeed )
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2003-07-09 11:38:50 +00:00
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{
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2003-07-18 06:38:05 +00:00
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const CString &tmp = UNLOCKS->RouletteSeeds;
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2003-07-09 11:38:50 +00:00
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2003-07-18 06:38:05 +00:00
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LOG->Trace("Seed in question: %d Roulette seeds: %s", m_iRouletteSeed, tmp.c_str() );
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2003-07-18 07:51:42 +00:00
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if( tmp[m_iRouletteSeed] == '1' )
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2003-07-18 06:38:05 +00:00
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isLocked = false;
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2003-07-09 11:38:50 +00:00
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}
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2003-07-09 03:10:01 +00:00
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}
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bool UnlockSystem::LoadFromDATFile( CString sPath )
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{
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LOG->Trace( "UnlockSystem::LoadFromDATFile(%s)", sPath.c_str() );
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2003-07-15 00:52:01 +00:00
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MsdFile msd;
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if( !msd.ReadFile( sPath ) )
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2003-07-09 03:10:01 +00:00
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{
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2003-07-15 00:52:01 +00:00
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LOG->Warn( "Error opening file '%s' for reading: %s.", sPath.c_str(), msd.GetError().c_str() );
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2003-07-09 03:10:01 +00:00
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return false;
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}
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2003-07-11 09:35:28 +00:00
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int MaxRouletteSlot = 0;
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2003-07-16 12:58:02 +00:00
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unsigned i, j;
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2003-07-09 03:10:01 +00:00
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2003-07-15 00:52:01 +00:00
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for( i=0; i<msd.GetNumValues(); i++ )
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2003-07-09 03:10:01 +00:00
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{
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2003-07-15 00:52:01 +00:00
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int iNumParams = msd.GetNumParams(i);
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const MsdFile::value_t &sParams = msd.GetValue(i);
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CString sValueName = sParams[0];
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2003-07-09 03:10:01 +00:00
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2003-07-15 00:52:01 +00:00
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if(iNumParams < 1)
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{
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LOG->Warn("Got \"%s\" tag with no parameters", sValueName.c_str());
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continue;
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}
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2003-07-14 06:36:29 +00:00
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2003-07-15 00:52:01 +00:00
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if( stricmp(sParams[0],"UNLOCK") )
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{
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2003-07-15 10:11:22 +00:00
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LOG->Warn("Unrecognized unlock tag \"%s\", ignored.", sValueName.c_str());
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2003-07-09 03:10:01 +00:00
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continue;
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2003-07-15 00:52:01 +00:00
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}
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2003-07-09 03:10:01 +00:00
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SongEntry current;
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2003-07-15 00:52:01 +00:00
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current.m_sSongName = sParams[1];
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LOG->Trace("Song entry: %s", current.m_sSongName.c_str() );
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2003-07-09 03:10:01 +00:00
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2003-07-15 00:52:01 +00:00
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CStringArray UnlockTypes;
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split(sParams[2], ",", UnlockTypes);
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2003-07-14 06:36:29 +00:00
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2003-07-16 12:58:02 +00:00
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for( j=0; j<UnlockTypes.size(); ++j )
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2003-07-09 03:10:01 +00:00
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{
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2003-07-14 06:36:29 +00:00
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CStringArray readparam;
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2003-07-15 00:52:01 +00:00
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split(UnlockTypes[j], "=", readparam);
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CString unlock_type = readparam[0];
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float datavalue = (float) atof(readparam[1]);
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2003-07-14 06:36:29 +00:00
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2003-07-15 00:52:01 +00:00
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LOG->Trace("UnlockTypes line: %s", UnlockTypes[j].c_str() );
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2003-07-14 06:36:29 +00:00
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LOG->Trace("Unlock info: %s %f", unlock_type.c_str(), datavalue);
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if (unlock_type == "AP")
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current.m_fArcadePointsRequired = datavalue;
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if (unlock_type == "DP")
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current.m_fDancePointsRequired = datavalue;
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if (unlock_type == "SP")
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current.m_fSongPointsRequired = datavalue;
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if (unlock_type == "EC")
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current.m_fExtraStagesCleared = datavalue;
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if (unlock_type == "EF")
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current.m_fExtraStagesFailed = datavalue;
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if (unlock_type == "CS")
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current.m_fStagesCleared = datavalue;
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if (unlock_type == "!!")
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current.m_fToastysSeen = datavalue;
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if (unlock_type == "RO")
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{
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current.m_iRouletteSeed = (int)datavalue;
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2003-07-15 00:52:01 +00:00
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MaxRouletteSlot = max( MaxRouletteSlot, (int) datavalue );
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2003-07-14 06:36:29 +00:00
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}
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2003-07-09 14:16:21 +00:00
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}
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2003-07-18 06:38:05 +00:00
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current.UpdateLocked();
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2003-07-16 12:58:02 +00:00
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2003-07-09 03:10:01 +00:00
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m_SongEntries.push_back(current);
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}
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2003-07-15 00:52:01 +00:00
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2003-07-11 09:35:28 +00:00
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InitRouletteSeeds(MaxRouletteSlot); // resize roulette seeds
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2003-07-13 14:18:26 +00:00
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// for more efficient use of file
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2003-07-11 09:35:28 +00:00
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2003-07-18 06:38:05 +00:00
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UpdateSongs();
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2003-07-14 06:36:29 +00:00
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for(i=0; i < m_SongEntries.size(); i++)
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2003-07-09 11:38:50 +00:00
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{
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CString tmp = " ";
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if (!m_SongEntries[i].isLocked) tmp = "un";
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2003-07-14 06:36:29 +00:00
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|
|
LOG->Trace( "UnlockSystem Entry %s", m_SongEntries[i].m_sSongName.c_str() );
|
2003-07-18 06:38:05 +00:00
|
|
|
if (m_SongEntries[i].m_pSong != NULL)
|
|
|
|
|
LOG->Trace( " Translit %s", m_SongEntries[i].m_pSong->GetTranslitMainTitle().c_str() );
|
2003-07-14 06:36:29 +00:00
|
|
|
LOG->Trace( " AP %f", m_SongEntries[i].m_fArcadePointsRequired );
|
|
|
|
|
LOG->Trace( " DP %f", m_SongEntries[i].m_fDancePointsRequired );
|
|
|
|
|
LOG->Trace( " SP %f", m_SongEntries[i].m_fSongPointsRequired );
|
|
|
|
|
LOG->Trace( " CS %f", m_SongEntries[i].m_fStagesCleared );
|
|
|
|
|
LOG->Trace( " RO %i", m_SongEntries[i].m_iRouletteSeed );
|
|
|
|
|
LOG->Trace( " Status %slocked", tmp.c_str() );
|
|
|
|
|
|
2003-07-09 11:38:50 +00:00
|
|
|
}
|
2003-07-09 03:10:01 +00:00
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SongEntry::SelectableWheel()
|
|
|
|
|
{
|
|
|
|
|
return (!isLocked); // cached
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SongEntry::SelectableRoulette()
|
|
|
|
|
{
|
|
|
|
|
if (!isLocked) return true;
|
|
|
|
|
|
|
|
|
|
if (m_iRouletteSeed != 0) return true;
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
2003-07-09 06:05:43 +00:00
|
|
|
float UnlockSystem::DancePointsUntilNextUnlock()
|
2003-07-09 03:10:01 +00:00
|
|
|
{
|
|
|
|
|
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
|
|
|
|
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
2003-07-11 09:35:28 +00:00
|
|
|
if( m_SongEntries[a].m_fDancePointsRequired > DancePoints)
|
2003-07-09 03:10:01 +00:00
|
|
|
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fDancePointsRequired);
|
|
|
|
|
|
|
|
|
|
if (fSmallestPoints == 400000000) return 0; // no match found
|
2003-07-11 09:35:28 +00:00
|
|
|
return fSmallestPoints - DancePoints;
|
2003-07-09 03:10:01 +00:00
|
|
|
}
|
2003-07-09 05:01:37 +00:00
|
|
|
|
2003-07-09 06:05:43 +00:00
|
|
|
float UnlockSystem::ArcadePointsUntilNextUnlock()
|
|
|
|
|
{
|
|
|
|
|
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
|
|
|
|
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
2003-07-11 09:35:28 +00:00
|
|
|
if( m_SongEntries[a].m_fArcadePointsRequired > ArcadePoints)
|
2003-07-09 06:05:43 +00:00
|
|
|
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fArcadePointsRequired);
|
|
|
|
|
|
|
|
|
|
if (fSmallestPoints == 400000000) return 0; // no match found
|
2003-07-11 09:35:28 +00:00
|
|
|
return fSmallestPoints - ArcadePoints;
|
2003-07-09 06:05:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::SongPointsUntilNextUnlock()
|
|
|
|
|
{
|
|
|
|
|
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
|
|
|
|
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
2003-07-11 09:35:28 +00:00
|
|
|
if( m_SongEntries[a].m_fSongPointsRequired > SongPoints )
|
2003-07-09 06:05:43 +00:00
|
|
|
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fSongPointsRequired);
|
|
|
|
|
|
|
|
|
|
if (fSmallestPoints == 400000000) return 0; // no match found
|
2003-07-11 09:35:28 +00:00
|
|
|
return fSmallestPoints - SongPoints;
|
2003-07-09 06:05:43 +00:00
|
|
|
}
|
|
|
|
|
|
2003-07-18 06:38:05 +00:00
|
|
|
/* Update the song pointer. Only call this when it's likely to have changed,
|
|
|
|
|
* such as on load, or when a song title changes in the editor. */
|
|
|
|
|
void UnlockSystem::UpdateSongs()
|
2003-07-09 05:01:37 +00:00
|
|
|
{
|
2003-07-18 06:38:05 +00:00
|
|
|
for( unsigned i = 0; i < m_SongEntries.size(); ++i )
|
|
|
|
|
{
|
|
|
|
|
m_SongEntries[i].m_pSong = NULL;
|
|
|
|
|
m_SongEntries[i].m_pCourse = NULL;
|
|
|
|
|
m_SongEntries[i].m_pSong = SONGMAN->FindSong( "", m_SongEntries[i].m_sSongName );
|
|
|
|
|
if( m_SongEntries[i].m_pSong == NULL )
|
|
|
|
|
m_SongEntries[i].m_pCourse = SONGMAN->FindCourse( m_SongEntries[i].m_sSongName );
|
|
|
|
|
}
|
2003-07-09 05:01:37 +00:00
|
|
|
}
|
2003-07-09 13:54:23 +00:00
|
|
|
|
2003-07-09 14:16:21 +00:00
|
|
|
// This is mainly to streamline the INI for unnecessary values.
|
|
|
|
|
void UnlockSystem::InitRouletteSeeds(int MaxRouletteSlot)
|
|
|
|
|
{
|
2003-07-11 09:35:28 +00:00
|
|
|
CString seeds = RouletteSeeds;
|
2003-07-09 14:16:21 +00:00
|
|
|
MaxRouletteSlot++; // we actually need one more
|
|
|
|
|
|
|
|
|
|
// have exactly the needed number of slots
|
|
|
|
|
if (seeds.GetLength() == MaxRouletteSlot) return;
|
|
|
|
|
|
|
|
|
|
if (seeds.GetLength() > MaxRouletteSlot) // truncate value
|
|
|
|
|
{
|
2003-07-13 14:18:26 +00:00
|
|
|
// too many seeds
|
2003-07-09 14:16:21 +00:00
|
|
|
seeds = seeds.Left(MaxRouletteSlot);
|
2003-07-11 09:35:28 +00:00
|
|
|
RouletteSeeds = seeds;
|
2003-07-09 14:16:21 +00:00
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// if we get here, the value isn't long enough
|
|
|
|
|
while (seeds.GetLength() != MaxRouletteSlot)
|
|
|
|
|
seeds += "0";
|
|
|
|
|
|
2003-07-11 09:35:28 +00:00
|
|
|
RouletteSeeds = seeds;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool UnlockSystem::ReadValues( CString filename)
|
|
|
|
|
{
|
|
|
|
|
IniFile data;
|
|
|
|
|
|
|
|
|
|
data.SetPath(filename);
|
|
|
|
|
|
2003-07-11 10:34:10 +00:00
|
|
|
if (!data.ReadFile())
|
2003-07-11 09:35:28 +00:00
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
data.GetValueF( "Unlock", "ArcadePointsAccumulated", ArcadePoints );
|
|
|
|
|
data.GetValueF( "Unlock", "DancePointsAccumulated", DancePoints );
|
|
|
|
|
data.GetValueF( "Unlock", "SongPointsAccumulated", SongPoints );
|
|
|
|
|
data.GetValueF( "Unlock", "ExtraStagesCleared", ExtraClearPoints );
|
|
|
|
|
data.GetValueF( "Unlock", "ExtraStagesFailed", ExtraFailPoints );
|
|
|
|
|
data.GetValueF( "Unlock", "TotalStagesCleared", StagesCleared );
|
|
|
|
|
data.GetValueF( "Unlock", "TotalToastysSeen", ToastyPoints );
|
|
|
|
|
data.GetValue ( "Unlock", "RouletteSeeds", RouletteSeeds );
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool UnlockSystem::WriteValues( CString filename)
|
|
|
|
|
{
|
|
|
|
|
IniFile data;
|
|
|
|
|
|
|
|
|
|
data.SetPath(filename);
|
|
|
|
|
|
|
|
|
|
data.SetValueF( "Unlock", "ArcadePointsAccumulated", ArcadePoints );
|
|
|
|
|
data.SetValueF( "Unlock", "DancePointsAccumulated", DancePoints );
|
|
|
|
|
data.SetValueF( "Unlock", "SongPointsAccumulated", SongPoints );
|
|
|
|
|
data.SetValueF( "Unlock", "ExtraStagesCleared", ExtraClearPoints );
|
|
|
|
|
data.SetValueF( "Unlock", "ExtraStagesFailed", ExtraFailPoints );
|
|
|
|
|
data.SetValueF( "Unlock", "TotalStagesCleared", StagesCleared );
|
|
|
|
|
data.SetValueF( "Unlock", "TotalToastysSeen", ToastyPoints );
|
|
|
|
|
data.SetValue ( "Unlock", "RouletteSeeds", RouletteSeeds );
|
|
|
|
|
|
|
|
|
|
data.WriteFile();
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockAddAP(float credit)
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
ArcadePoints += credit;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return ArcadePoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockAddAP(Grade credit)
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
if (credit != GRADE_E && credit != GRADE_D)
|
|
|
|
|
ArcadePoints += 1;
|
|
|
|
|
if (credit == GRADE_AAA)
|
|
|
|
|
ArcadePoints += 9;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return ArcadePoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockAddDP(float credit)
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
DancePoints += credit;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return DancePoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockAddSP(float credit)
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
SongPoints += credit;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return SongPoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockAddSP(Grade credit)
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
2003-07-12 21:41:12 +00:00
|
|
|
const float SongPointsVals[NUM_GRADES] = { -1 /* unused */, 0, 1, 2, 3, 4, 5, 10, 20 };
|
|
|
|
|
|
|
|
|
|
SongPoints += SongPointsVals[credit];
|
2003-07-11 09:35:28 +00:00
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return SongPoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockClearExtraStage()
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
ExtraClearPoints++;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return ExtraClearPoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockFailExtraStage()
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
ExtraFailPoints++;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return ExtraFailPoints;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockClearStage()
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
StagesCleared++;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return StagesCleared;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
float UnlockSystem::UnlockToasty()
|
|
|
|
|
{
|
|
|
|
|
ReadValues("Data/MemCard.ini");
|
|
|
|
|
ToastyPoints++;
|
|
|
|
|
WriteValues("Data/MemCard.ini");
|
|
|
|
|
|
|
|
|
|
return ToastyPoints;
|
2003-07-11 18:08:57 +00:00
|
|
|
}
|