2003-02-16 04:02:21 +00:00
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#include "../../global.h"
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2002-11-18 21:37:58 +00:00
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#include "../../RageUtil.h"
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#include "LoadingWindow_Win32.h"
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#include "../../resource.h"
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#include <windows.h>
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2003-09-05 08:22:06 +00:00
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HBITMAP g_hBitmap = NULL;
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2002-11-18 21:37:58 +00:00
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BOOL CALLBACK LoadingWindow_Win32::WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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2003-09-05 08:22:06 +00:00
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AppInstance handle;
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switch( msg )
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{
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case WM_INITDIALOG:
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g_hBitmap =
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(HBITMAP)LoadImage(
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handle.Get(),
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"Data\\splash.bmp",
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IMAGE_BITMAP,
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0, 0,
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LR_LOADFROMFILE );
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2003-09-13 19:09:01 +00:00
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SendMessage(
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GetDlgItem(hWnd,IDC_SPLASH),
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STM_SETIMAGE,
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(WPARAM) IMAGE_BITMAP,
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(LPARAM) (HANDLE) g_hBitmap );
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2003-09-05 08:22:06 +00:00
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break;
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2003-09-13 19:09:01 +00:00
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2003-09-05 08:22:06 +00:00
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case WM_DESTROY:
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DeleteObject( g_hBitmap );
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g_hBitmap = NULL;
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break;
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}
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2002-11-18 21:37:58 +00:00
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return FALSE;
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}
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LoadingWindow_Win32::LoadingWindow_Win32()
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{
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2002-12-16 02:08:58 +00:00
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hwnd = CreateDialog(handle.Get(), MAKEINTRESOURCE(IDD_LOADING_DIALOG), NULL, WndProc);
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2002-11-18 21:37:58 +00:00
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SetText("Initializing hardware...");
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Paint();
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}
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LoadingWindow_Win32::~LoadingWindow_Win32()
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{
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if(hwnd)
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2003-03-14 22:47:42 +00:00
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DestroyWindow( hwnd );
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2002-11-18 21:37:58 +00:00
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}
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void LoadingWindow_Win32::Paint()
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{
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SendMessage( hwnd, WM_PAINT, 0, 0 );
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/* Process all queued messages since the last paint. This allows the window to
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* come back if it loses focus during load. */
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MSG msg;
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while( PeekMessage( &msg, hwnd, 0, 0, PM_NOREMOVE ) ) {
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GetMessage(&msg, hwnd, 0, 0 );
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DispatchMessage( &msg );
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}
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}
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void LoadingWindow_Win32::SetText(CString str)
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{
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CStringArray asMessageLines;
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split( str, "\n", asMessageLines, false );
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SendDlgItemMessage( hwnd, IDC_STATIC_MESSAGE1, WM_SETTEXT, 0,
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(LPARAM)(LPCTSTR)asMessageLines[0]);
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SendDlgItemMessage( hwnd, IDC_STATIC_MESSAGE2, WM_SETTEXT, 0,
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(LPARAM)(LPCTSTR)(asMessageLines.size()>=2 ? asMessageLines[1] : ""));
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SendDlgItemMessage( hwnd, IDC_STATIC_MESSAGE3, WM_SETTEXT, 0,
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(LPARAM)(LPCTSTR)(asMessageLines.size()>=3 ? asMessageLines[2] : ""));
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}
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/*
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* Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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*
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* Chris Danford
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* Glenn Maynard
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*/
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