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itgmania212121/stepmania/src/arch/Sound/RageSoundDriver_ALSA9.cpp
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#include "global.h"
#include "RageSoundDriver_ALSA9.h"
#include "RageTimer.h"
#include "RageLog.h"
#include "RageSound.h"
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#include "RageSoundManager.h"
#include "RageUtil.h"
#include "SDL_utils.h"
const int channels = 2;
const int samplerate = 44100;
const int samples_per_frame = channels;
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const int bytes_per_frame = sizeof(Sint16) * samples_per_frame;
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const unsigned max_writeahead = 1024*8;
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/* int err; must be defined before using this macro */
#define ALSA_ASSERT(x) \
if (err < 0) \
{ \
LOG->Trace("RageSound_ALSA9: ASSERT %s: %s", \
x, snd_strerror(err)); \
}
int RageSound_ALSA9::MixerThread_start(void *p)
{
((RageSound_ALSA9 *) p)->MixerThread();
return 0;
}
void RageSound_ALSA9::MixerThread()
{
/* SOUNDMAN will be set once RageSoundManager's ctor returns and
* assigns it; we might get here before that happens, though. */
while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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while(!shutdown)
{
unsigned int frames_read = GetData();
const float delay_ms = 1000 * float(max_writeahead) / samplerate;
SDL_Delay( int(delay_ms) / 2);
}
}
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/* Returns the number of frames processed */
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int RageSound_ALSA9::GetData()
{
LockMutex L(SOUNDMAN->lock);
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snd_pcm_sframes_t avail_frames = snd_pcm_avail_update(pcm);
if( avail_frames == -EPIPE )
{
LOG->Trace("underrun");
int err = snd_pcm_prepare(pcm);
ALSA_ASSERT("snd_pcm_prepare (Recover)");
avail_frames = snd_pcm_avail_update(pcm);
}
if( avail_frames < 0 )
{
LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_avail_update: %s", snd_strerror(avail_frames) );
return 0;
}
const snd_pcm_sframes_t filled_frames = total_frames - avail_frames;
const snd_pcm_sframes_t frames_to_fill = (max_writeahead - filled_frames) & ~3;
ASSERT( frames_to_fill >= 0 );
ASSERT( frames_to_fill <= (int)max_writeahead );
LOG->Trace("%li avail, %li filled, %li to", avail_frames, filled_frames, frames_to_fill);
if( frames_to_fill <= 0 )
{
LOG->Trace("skip");
return 0;
}
/* Sint16 represents a single sample
* each frame contains one sample per channel
*/
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static Sint16 *buf = NULL;
if (!buf)
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buf = new Sint16[max_writeahead*samples_per_frame*4];
SoundMixBuffer mix;
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mix.SetVolume( SOUNDMAN->GetMixVolume() );
for(unsigned i = 0; i < sounds.size(); ++i)
{
if(sounds[i]->stopping)
continue;
/* Call the callback.
* Get the units straight,
* <bytes> = GetPCM(<bytes*>, <bytes>, <frames>)
*/
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unsigned got = sounds[i]->snd->GetPCM( (char *) buf, frames_to_fill*bytes_per_frame, last_cursor_pos ) / sizeof(Sint16);
mix.write((Sint16 *) buf, got);
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if( int(got) < frames_to_fill )
{
/* This sound is finishing. */
sounds[i]->stopping = true;
}
}
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memset( buf, 0, sizeof(Sint16) * frames_to_fill * samples_per_frame );
mix.read((Sint16*)buf);
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/* We should be able to write it all. If we don't, treat it as an error. */
int wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
if( wrote == -EPIPE )
{
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int err = snd_pcm_prepare(pcm);
ALSA_ASSERT("snd_pcm_prepare (Recover)");
wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
}
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if( wrote <= 0 )
{
LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(wrote) );
return -1;
}
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last_cursor_pos += wrote;
if( wrote < frames_to_fill )
LOG->Trace("Couldn't write whole buffer? (%i < %li)\n", wrote, frames_to_fill );
return frames_to_fill;
}
/**
* When the play buffer underruns, subsequent writes to the buffer
* return -EPIPE. When this happens, call Recover() to restart
* playback.
*/
void RageSound_ALSA9::Recover(int r)
{
int err;
if (r == -EPIPE)
{
LOG->Trace("RageSound_ALSA9::Recover (prepare)");
err = snd_pcm_prepare(pcm);
ALSA_ASSERT("snd_pcm_prepare (Recover)");
}
else /* r == -ESTRPIPE */
{
LOG->Trace("RageSound_ALSA9::Recover (resume)");
while ((err = snd_pcm_resume(pcm)) == -EAGAIN)
SDL_Delay(10);
ALSA_ASSERT("snd_pcm_resume (Recover)");
}
}
void RageSound_ALSA9::StartMixing(RageSound *snd)
{
sound *s = new sound;
s->snd = snd;
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LockMutex L(SOUNDMAN->lock);
sounds.push_back(s);
}
void RageSound_ALSA9::Update(float delta)
{
LockMutex L(SOUNDMAN->lock);
/* SoundStopped might erase sounds out from under us, so make a copy
* of the sound list. */
vector<sound *> snds = sounds;
for(unsigned i = 0; i < snds.size(); ++i)
{
if(!sounds[i]->stopping) continue;
if(GetPosition(snds[i]->snd) < sounds[i]->flush_pos)
continue; /* stopping but still flushing */
/* This sound is done. */
snds[i]->snd->StopPlaying();
}
}
void RageSound_ALSA9::StopMixing(RageSound *snd)
{
LockMutex L(SOUNDMAN->lock);
/* Find the sound. */
unsigned i;
for(i = 0; i < sounds.size(); ++i)
if(sounds[i]->snd == snd) break;
if(i == sounds.size())
{
LOG->Trace("not stopping a sound because it's not playing");
return;
}
delete sounds[i];
sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
}
int RageSound_ALSA9::GetPosition(const RageSound *snd) const
{
LockMutex L(SOUNDMAN->lock);
snd_pcm_status_t *status;
snd_pcm_status_alloca(&status);
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int err = snd_pcm_status( pcm, status );
ALSA_ASSERT("snd_pcm_status");
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snd_pcm_state_t state = snd_pcm_status_get_state( status );
if ( state == SND_PCM_STATE_PREPARED )
return 0;
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/* XXX snd_pcm_hwsync */
/* delay is returned in frames */
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snd_pcm_sframes_t delay = snd_pcm_status_get_delay(status);
return last_cursor_pos - delay;
}
RageSound_ALSA9::RageSound_ALSA9()
{
shutdown = false;
last_cursor_pos = 0;
/* open the device */
// if we instead use plughw: then our requested format WILL be provided
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int err;
err = snd_pcm_open( &pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK );
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if (err < 0)
RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
/* allocate the hardware parameters structure */
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snd_pcm_hw_params_t *hwparams;
err = snd_pcm_hw_params_malloc(&hwparams);
ALSA_ASSERT("snd_pcm_hw_params_malloc");
/* not exactly sure what this does */
err = snd_pcm_hw_params_any(pcm, hwparams);
ALSA_ASSERT("snd_pcm_hw_params_any");
/* set to mmap mode (with channels interleaved) */
err = snd_pcm_hw_params_set_access(pcm, hwparams, SND_PCM_ACCESS_MMAP_INTERLEAVED);
ALSA_ASSERT("snd_pcm_hw_params_set_access");
/* set PCM format (signed 16bit, little endian) */
err = snd_pcm_hw_params_set_format(pcm, hwparams, SND_PCM_FORMAT_S16_LE);
ALSA_ASSERT("snd_pcm_hw_params_set_format");
/* set number of channels */
err = snd_pcm_hw_params_set_channels(pcm, hwparams, 2);
ALSA_ASSERT("snd_pcm_hw_params_set_channels");
unsigned int rate = samplerate;
err = snd_pcm_hw_params_set_rate_near(pcm, hwparams, &rate, 0);
// check if we got the rate we desire
/* write the hardware parameters to the device */
err = snd_pcm_hw_params(pcm, hwparams);
ALSA_ASSERT("snd_pcm_hw_params");
snd_pcm_hw_params_free(hwparams);
/* prepare the device to reveice data */
err = snd_pcm_prepare(pcm);
ALSA_ASSERT("snd_pcm_prepare");
//XXX should RageException::ThrowNonfatal if something went wrong
/* prepare a snd_output_t for use with LOG->Trace */
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snd_output_t *errout = NULL;
snd_output_buffer_open(&errout);
snd_pcm_dump(pcm, errout);
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snd_output_flush(errout);
char *errstring;
snd_output_buffer_string(errout, &errstring);
LOG->Trace("%s", errstring);
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snd_output_close( errout );
total_frames = snd_pcm_avail_update(pcm);
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MixingThread.SetName( "RageSound_ALSA9" );
MixingThread.Create( MixerThread_start, this );
}
RageSound_ALSA9::~RageSound_ALSA9()
{
/* Signal the mixing thread to quit. */
shutdown = true;
LOG->Trace("Shutting down mixer thread ...");
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MixingThread.Wait();
LOG->Trace("Mixer thread shut down.");
snd_pcm_close(pcm);
}
float RageSound_ALSA9::GetPlayLatency() const
{
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return float(max_writeahead)/samplerate;
}
/*
* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
*
* Glenn Maynard (RageSoundDriver_WaveOut)
*/