2003-02-23 08:39:29 +00:00
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#include "global.h"
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#include "RageSoundDriver_ALSA9.h"
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#include "RageTimer.h"
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#include "RageLog.h"
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#include "RageSound.h"
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2003-07-27 03:35:59 +00:00
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#include "RageSoundManager.h"
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2003-02-23 08:39:29 +00:00
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#include "RageUtil.h"
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#include "SDL_utils.h"
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const int channels = 2;
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const int samplerate = 44100;
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2003-03-01 08:09:45 +00:00
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const int bytes_per_sample = 2; /* 16-bit */
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const int samples_per_frame = channels;
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const int bytes_per_frame = bytes_per_sample * samples_per_frame;
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const int buffersize_frames = 1024*2;
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const int buffersize_samples = buffersize_frames * samples_per_frame;
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const int buffersize_bytes = buffersize_frames * bytes_per_frame;
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2003-02-23 08:39:29 +00:00
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2003-07-27 06:43:50 +00:00
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/* int err; must be defined before using this macro */
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2003-02-23 08:39:29 +00:00
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#define ALSA_ASSERT(x) \
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if (err < 0) \
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{ \
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LOG->Trace("RageSound_ALSA9: ASSERT %s: %s", \
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x, snd_strerror(err)); \
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}
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int RageSound_ALSA9::MixerThread_start(void *p)
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{
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((RageSound_ALSA9 *) p)->MixerThread();
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return 0;
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}
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void RageSound_ALSA9::MixerThread()
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{
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/* SOUNDMAN will be set once RageSoundManager's ctor returns and
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* assigns it; we might get here before that happens, though. */
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while(!SOUNDMAN && !shutdown) SDL_Delay(10);
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2003-04-15 05:56:39 +00:00
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RageTimer Speaker;
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float delay_ms, passed_ms;
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unsigned int frames_read;
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2003-02-23 08:39:29 +00:00
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while(!shutdown) {
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2003-04-15 05:56:39 +00:00
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frames_read = GetData();
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delay_ms = 1000 * float(frames_read) / samplerate;
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passed_ms = Speaker.GetDeltaTime();
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//LOG->Trace("@@@@@ DELAY %f - %f = %f ms", delay_ms, passed_ms, delay_ms - passed_ms);
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if (delay_ms > passed_ms)
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/* If we sleep for the full delay, we will just
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* miss the deadline, the ALSA pipe will underrun,
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* we will have to recover, lots of bad things to
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* make the sound start skipping.
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* Instead, just sleep for half the time
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* so we wake up with time to spare
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*/
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SDL_Delay(int(delay_ms-passed_ms) / 2);
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else
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LOG->Trace("RageSound_ALSA9: Missed deadline by %f ms", (delay_ms - passed_ms) );
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2003-02-23 08:39:29 +00:00
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}
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}
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2003-07-27 06:43:50 +00:00
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/* Returns the number of frames processed */
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2003-04-15 05:56:39 +00:00
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unsigned int RageSound_ALSA9::GetData()
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2003-02-23 08:39:29 +00:00
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{
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LockMutex L(SOUNDMAN->lock);
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2003-03-17 20:12:00 +00:00
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int err;
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2003-02-23 08:39:29 +00:00
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2003-03-01 08:09:45 +00:00
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/* Sint16 represents a single sample
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* each frame contains one sample per channel
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*/
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static Sint16 *buf = NULL, *buf2 = NULL;
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2003-02-23 08:39:29 +00:00
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if (!buf)
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{
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2003-03-01 08:09:45 +00:00
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buf = new Sint16[buffersize_samples];
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buf2 = new Sint16[buffersize_samples];
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2003-02-23 08:39:29 +00:00
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}
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2003-03-17 20:12:00 +00:00
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memset(buf, 0, buffersize_bytes);
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memset(buf2, 0, buffersize_bytes);
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SoundMixBuffer mix;
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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for(unsigned i = 0; i < sounds.size(); ++i)
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{
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if(sounds[i]->stopping)
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continue;
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* Call the callback.
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2003-03-01 08:09:45 +00:00
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* Get the units straight,
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* <bytes> = GetPCM(<bytes*>, <bytes>, <frames>)
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*/
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2003-03-17 20:12:00 +00:00
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unsigned got = sounds[i]->snd->GetPCM((char *) buf, buffersize_bytes, last_cursor_pos);
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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mix.write((Sint16 *) buf, got/bytes_per_sample);
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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if(got < buffersize_bytes)
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{
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/* This sound is finishing. */
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sounds[i]->stopping = true;
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}
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}
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2003-02-23 08:39:29 +00:00
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mix.read((Sint16*)buf2);
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2003-03-17 20:12:00 +00:00
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int r;
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2003-02-23 08:39:29 +00:00
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Sint16 *start = buf2;
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2003-03-01 08:09:45 +00:00
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int new_cursor = last_cursor_pos;
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2003-02-23 08:39:29 +00:00
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2003-03-01 08:09:45 +00:00
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snd_pcm_uframes_t remaining = buffersize_frames;
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2003-03-17 20:12:00 +00:00
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while (remaining > 0)
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{
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2003-02-23 08:39:29 +00:00
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r = snd_pcm_mmap_writei(pcm, start, remaining);
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2003-07-27 06:43:50 +00:00
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if (r == -EAGAIN)
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2003-02-23 08:39:29 +00:00
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continue;
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2003-07-27 06:43:50 +00:00
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2003-03-17 20:12:00 +00:00
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if (r <= 0)
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{
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LOG->Trace("RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(r));
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2003-02-23 08:39:29 +00:00
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Recover(r);
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break;
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2003-03-17 20:12:00 +00:00
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}
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2003-02-23 08:39:29 +00:00
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2003-03-01 08:09:45 +00:00
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start += r*samples_per_frame;
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2003-02-23 08:39:29 +00:00
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remaining -= r;
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2003-03-01 08:09:45 +00:00
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new_cursor += r;
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2003-03-17 20:12:00 +00:00
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}
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2003-02-23 08:39:29 +00:00
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2003-03-01 08:09:45 +00:00
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last_cursor_pos = new_cursor;
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2003-04-15 05:56:39 +00:00
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//last_cursor_pos += buffersize_frames;
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2003-02-23 08:39:29 +00:00
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2003-04-15 05:56:39 +00:00
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return buffersize_frames;
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2003-02-23 08:39:29 +00:00
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}
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/**
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* When the play buffer underruns, subsequent writes to the buffer
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* return -EPIPE. When this happens, call Recover() to restart
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* playback.
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*/
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void RageSound_ALSA9::Recover(int r)
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{
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int err;
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if (r == -EPIPE)
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{
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LOG->Trace("RageSound_ALSA9::Recover (prepare)");
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err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare (Recover)");
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}
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else /* r == -ESTRPIPE */
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{
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LOG->Trace("RageSound_ALSA9::Recover (resume)");
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while ((err = snd_pcm_resume(pcm)) == -EAGAIN)
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SDL_Delay(10);
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ALSA_ASSERT("snd_pcm_resume (Recover)");
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}
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}
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void RageSound_ALSA9::StartMixing(RageSound *snd)
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{
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sound *s = new sound;
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s->snd = snd;
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2003-04-12 18:10:50 +00:00
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LockMutex L(SOUNDMAN->lock);
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2003-02-23 08:39:29 +00:00
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sounds.push_back(s);
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}
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void RageSound_ALSA9::Update(float delta)
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{
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LockMutex L(SOUNDMAN->lock);
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/* SoundStopped might erase sounds out from under us, so make a copy
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* of the sound list. */
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vector<sound *> snds = sounds;
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for(unsigned i = 0; i < snds.size(); ++i)
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{
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if(!sounds[i]->stopping) continue;
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2003-03-17 20:12:00 +00:00
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if(GetPosition(snds[i]->snd) < sounds[i]->flush_pos)
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continue; /* stopping but still flushing */
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2003-02-23 08:39:29 +00:00
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/* This sound is done. */
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snds[i]->snd->StopPlaying();
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}
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}
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void RageSound_ALSA9::StopMixing(RageSound *snd)
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{
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LockMutex L(SOUNDMAN->lock);
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/* Find the sound. */
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unsigned i;
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for(i = 0; i < sounds.size(); ++i)
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if(sounds[i]->snd == snd) break;
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if(i == sounds.size())
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{
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LOG->Trace("not stopping a sound because it's not playing");
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return;
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}
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delete sounds[i];
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sounds.erase(sounds.begin()+i, sounds.begin()+i+1);
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}
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int RageSound_ALSA9::GetPosition(const RageSound *snd) const
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{
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2003-03-17 20:12:00 +00:00
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LockMutex L(SOUNDMAN->lock);
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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int err;
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snd_pcm_status_t *status;
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snd_pcm_sframes_t delay;
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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snd_pcm_status_alloca(&status);
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err = snd_pcm_status(pcm, status);
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2003-02-23 08:39:29 +00:00
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ALSA_ASSERT("snd_pcm_status");
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snd_pcm_state_t state = snd_pcm_status_get_state(status);
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if (state == SND_PCM_STATE_PREPARED) return 0;
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2003-03-01 08:09:45 +00:00
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/* delay is returned in frames */
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2003-03-17 20:12:00 +00:00
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delay = snd_pcm_status_get_delay(status);
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2003-02-23 08:39:29 +00:00
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return last_cursor_pos - delay;
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}
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RageSound_ALSA9::RageSound_ALSA9()
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{
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shutdown = false;
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2003-03-17 20:12:00 +00:00
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int err;
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2003-02-23 08:39:29 +00:00
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last_cursor_pos = 0;
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snd_pcm_hw_params_t *hwparams;
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snd_pcm_sw_params_t *swparams;
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2003-03-17 20:12:00 +00:00
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/* open the device */
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// if we instead use plughw: then our requested format WILL be provided
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err = snd_pcm_open(&pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, 0);
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2003-07-27 06:43:50 +00:00
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if (err < 0)
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RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* allocate the hardware parameters structure */
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err = snd_pcm_hw_params_malloc(&hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_malloc");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* not exactly sure what this does */
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err = snd_pcm_hw_params_any(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_any");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* set to mmap mode (with channels interleaved) */
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err = snd_pcm_hw_params_set_access(pcm, hwparams, SND_PCM_ACCESS_MMAP_INTERLEAVED);
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ALSA_ASSERT("snd_pcm_hw_params_set_access");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* set PCM format (signed 16bit, little endian) */
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err = snd_pcm_hw_params_set_format(pcm, hwparams, SND_PCM_FORMAT_S16_LE);
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ALSA_ASSERT("snd_pcm_hw_params_set_format");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* set number of channels */
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err = snd_pcm_hw_params_set_channels(pcm, hwparams, 2);
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ALSA_ASSERT("snd_pcm_hw_params_set_channels");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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unsigned int rate = samplerate;
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err = snd_pcm_hw_params_set_rate_near(pcm, hwparams, &rate, 0);
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// check if we got the rate we desire
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* write the hardware parameters to the device */
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err = snd_pcm_hw_params(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params");
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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snd_pcm_hw_params_free(hwparams);
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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/* prepare the device to reveice data */
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err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare");
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2003-02-23 08:39:29 +00:00
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//XXX should RageException::ThrowNonfatal if something went wrong
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/* prepare a snd_output_t for use with LOG->Trace */
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errout = NULL;
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snd_output_buffer_open(&errout);
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snd_pcm_dump(pcm, errout);
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char *errstring;
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snd_output_buffer_string(errout, &errstring);
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LOG->Trace("%s", errstring);
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snd_output_flush(errout);
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2003-07-27 03:35:59 +00:00
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MixingThread.SetName( "RageSound_ALSA9" );
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MixingThread.Create( MixerThread_start, this );
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2003-02-23 08:39:29 +00:00
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}
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RageSound_ALSA9::~RageSound_ALSA9()
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{
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/* Signal the mixing thread to quit. */
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shutdown = true;
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LOG->Trace("Shutting down mixer thread ...");
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2003-07-27 03:35:59 +00:00
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MixingThread.Wait();
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2003-02-23 08:39:29 +00:00
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LOG->Trace("Mixer thread shut down.");
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2003-03-17 20:12:00 +00:00
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snd_pcm_close(pcm);
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2003-02-23 08:39:29 +00:00
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}
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float RageSound_ALSA9::GetPlayLatency() const
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{
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2003-03-17 20:12:00 +00:00
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int err;
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snd_pcm_status_t *status;
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snd_pcm_sframes_t delay;
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2003-02-23 08:39:29 +00:00
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2003-03-17 20:12:00 +00:00
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snd_pcm_status_alloca(&status);
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err = snd_pcm_status(pcm, status);
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ALSA_ASSERT("snd_pcm_status");
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2003-02-23 08:39:29 +00:00
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delay = snd_pcm_status_get_delay(status);
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/*XXX not sure if delay is the thing to use for
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* calculating latency
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*
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* delay is the number of frames between where
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* the next write will begin and what is being
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* played now
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*/
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2003-03-01 08:09:45 +00:00
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/* this returns seconds */
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2003-02-23 08:39:29 +00:00
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return ((float)delay)/samplerate;
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}
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/*
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* Copyright (c) 2002 by the person(s) listed below. All rights reserved.
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*
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* Glenn Maynard (RageSoundDriver_WaveOut)
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*/
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