2004-11-16 23:12:58 +00:00
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#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetSelectBase.h"
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#include "ScreenManager.h"
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#include "ThemeManager.h"
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#include "RageTimer.h"
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#include "ActorUtil.h"
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#include "Actor.h"
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#include "GameSoundManager.h"
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#include "MenuTimer.h"
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#include "NetworkSyncManager.h"
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#include "RageUtil.h"
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2005-03-31 21:01:11 +00:00
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#include "GameState.h"
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2005-09-05 02:26:50 +00:00
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#include "InputEventPlus.h"
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2006-06-10 06:50:50 +00:00
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#include "RageInput.h"
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2007-06-09 07:56:34 +00:00
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#include "Font.h"
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#include "RageDisplay.h"
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2004-11-16 23:12:58 +00:00
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#define CHATINPUT_WIDTH THEME->GetMetricF(m_sName,"ChatInputBoxWidth")
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#define CHATINPUT_HEIGHT THEME->GetMetricF(m_sName,"ChatInputBoxHeight")
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#define CHATOUTPUT_WIDTH THEME->GetMetricF(m_sName,"ChatOutputBoxWidth")
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#define CHATOUTPUT_HEIGHT THEME->GetMetricF(m_sName,"ChatOutputBoxHeight")
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#define SHOW_CHAT_LINES THEME->GetMetricI(m_sName,"ChatOutputLines")
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2005-05-22 06:05:35 +00:00
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#define CHAT_TEXT_OUTPUT_WIDTH THEME->GetMetricF(m_sName,"ChatTextOutputWidth")
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#define CHAT_TEXT_INPUT_WIDTH THEME->GetMetricF(m_sName,"ChatTextInputWidth")
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2004-11-16 23:12:58 +00:00
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#define USERSALT_Y THEME->GetMetricF(m_sName,"UsersAY")
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#define USERSDELT_X THEME->GetMetricF(m_sName,"UsersDX")
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#define USERS_Y THEME->GetMetricF(m_sName,"UsersY")
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#define USERS_X THEME->GetMetricF(m_sName,"UsersX")
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2005-03-28 08:01:36 +00:00
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AutoScreenMessage( SM_AddToChat )
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AutoScreenMessage( SM_UsersUpdate )
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AutoScreenMessage( SM_SMOnlinePack )
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2004-11-16 23:12:58 +00:00
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2006-01-15 20:46:15 +00:00
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REGISTER_SCREEN_CLASS( ScreenNetSelectBase );
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2005-02-23 06:29:05 +00:00
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void ScreenNetSelectBase::Init()
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{
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ScreenWithMenuElements::Init();
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2004-11-16 23:12:58 +00:00
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//ChatBox
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2004-12-03 01:22:22 +00:00
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m_sprChatInputBox.SetName( "ChatInputBox" );
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m_sprChatInputBox.Load( THEME->GetPathG( m_sName, "ChatInputBox" ) );
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m_sprChatInputBox.SetWidth( CHATINPUT_WIDTH );
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m_sprChatInputBox.SetHeight( CHATINPUT_HEIGHT );
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2007-02-19 09:30:07 +00:00
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_sprChatInputBox );
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2004-12-03 01:22:22 +00:00
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this->AddChild( &m_sprChatInputBox );
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m_sprChatOutputBox.SetName( "ChatOutputBox" );
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m_sprChatOutputBox.Load( THEME->GetPathG( m_sName, "ChatOutputBox" ) );
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m_sprChatOutputBox.SetWidth( CHATOUTPUT_WIDTH );
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m_sprChatOutputBox.SetHeight( CHATOUTPUT_HEIGHT );
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2007-02-19 09:30:07 +00:00
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_sprChatOutputBox );
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2004-12-03 01:22:22 +00:00
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this->AddChild( &m_sprChatOutputBox );
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2004-11-16 23:12:58 +00:00
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m_textChatInput.LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textChatInput.SetHorizAlign( align_left );
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m_textChatInput.SetVertAlign( align_top );
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m_textChatInput.SetShadowLength( 0 );
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m_textChatInput.SetName( "ChatInput" );
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2005-05-22 06:05:35 +00:00
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m_textChatInput.SetWrapWidthPixels( (int)(CHAT_TEXT_INPUT_WIDTH) );
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2007-02-19 09:30:07 +00:00
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_textChatInput );
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2004-11-16 23:12:58 +00:00
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this->AddChild( &m_textChatInput );
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m_textChatOutput.LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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2005-05-22 06:05:35 +00:00
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m_textChatOutput.SetWrapWidthPixels( (int)(CHAT_TEXT_OUTPUT_WIDTH) );
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2004-11-16 23:12:58 +00:00
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m_textChatOutput.SetHorizAlign( align_left );
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m_textChatOutput.SetVertAlign( align_bottom );
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m_textChatOutput.SetShadowLength( 0 );
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m_textChatOutput.SetName( "ChatOutput" );
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2007-02-19 09:30:07 +00:00
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LOAD_ALL_COMMANDS_AND_SET_XY_AND_ON_COMMAND( m_textChatOutput );
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2004-11-16 23:12:58 +00:00
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this->AddChild( &m_textChatOutput );
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2005-05-04 22:27:13 +00:00
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m_textChatOutput.SetText( NSMAN->m_sChatText );
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2005-05-05 20:09:21 +00:00
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m_textChatOutput.SetMaxLines( SHOW_CHAT_LINES, 1 );
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2004-11-16 23:12:58 +00:00
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//Users' Background
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m_rectUsersBG.SetName( "UsersBG" );
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2004-11-23 22:06:27 +00:00
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SET_QUAD_INIT( m_rectUsersBG );
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2004-11-16 23:12:58 +00:00
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this->AddChild( &m_rectUsersBG );
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//Display users list
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UpdateUsers();
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return;
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}
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2005-09-05 02:26:50 +00:00
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void ScreenNetSelectBase::Input( const InputEventPlus &input )
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2004-11-16 23:12:58 +00:00
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{
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if( m_In.IsTransitioning() || m_Out.IsTransitioning() )
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return;
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2006-09-13 02:59:05 +00:00
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if( input.type != IET_FIRST_PRESS && input.type != IET_REPEAT )
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2004-11-16 23:12:58 +00:00
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return;
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bool bHoldingCtrl =
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL)) ||
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INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL)) ||
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(!NSMAN->useSMserver); //If we are disconnected, assume no chatting
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2005-09-05 02:26:50 +00:00
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switch( input.DeviceI.button )
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2004-11-16 23:12:58 +00:00
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{
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case KEY_ENTER:
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case KEY_KP_ENTER:
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if (!bHoldingCtrl)
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{
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if ( m_sTextInput != "" )
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NSMAN->SendChat( m_sTextInput );
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m_sTextInput="";
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UpdateTextInput();
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return;
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}
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break;
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case KEY_BACK:
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if(!m_sTextInput.empty())
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m_sTextInput = m_sTextInput.erase( m_sTextInput.size()-1 );
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UpdateTextInput();
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break;
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default:
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2006-06-10 20:33:56 +00:00
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wchar_t c;
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2006-06-15 03:35:54 +00:00
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c = INPUTMAN->DeviceInputToChar(input.DeviceI, true);
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2004-11-16 23:12:58 +00:00
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if( (c >= ' ') && (!bHoldingCtrl) )
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{
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2006-06-14 03:20:15 +00:00
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m_sTextInput += WStringToRString(wstring()+c);
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2004-11-16 23:12:58 +00:00
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UpdateTextInput();
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}
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2005-03-31 21:01:11 +00:00
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//Tricky: If both players are playing, allow the 2 button through to the keymapper
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if( c == '2' && GAMESTATE->IsPlayerEnabled( PLAYER_2 ) && GAMESTATE->IsPlayerEnabled( PLAYER_1 ) )
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break;
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if( c >= ' ' )
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2005-02-01 06:49:44 +00:00
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return;
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2004-11-16 23:12:58 +00:00
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break;
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}
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2005-09-05 02:26:50 +00:00
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Screen::Input( input ); // default input handler
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2004-11-16 23:12:58 +00:00
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}
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void ScreenNetSelectBase::HandleScreenMessage( const ScreenMessage SM )
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{
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2005-07-13 08:58:14 +00:00
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if( SM == SM_GoToNextScreen )
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2004-11-16 23:12:58 +00:00
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SOUND->StopMusic();
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2005-03-23 08:48:38 +00:00
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else if( SM == SM_AddToChat )
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{
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2005-05-04 22:27:13 +00:00
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m_textChatOutput.SetText( NSMAN->m_sChatText );
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2005-05-05 20:09:21 +00:00
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m_textChatOutput.SetMaxLines( SHOW_CHAT_LINES, 1 );
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2005-03-23 08:48:38 +00:00
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}
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else if( SM == SM_UsersUpdate )
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{
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2004-11-16 23:12:58 +00:00
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UpdateUsers();
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}
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2005-07-13 08:58:14 +00:00
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ScreenWithMenuElements::HandleScreenMessage( SM );
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2004-11-16 23:12:58 +00:00
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}
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void ScreenNetSelectBase::TweenOffScreen()
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{
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2004-12-03 01:22:22 +00:00
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OFF_COMMAND( m_sprChatInputBox );
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OFF_COMMAND( m_sprChatOutputBox );
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2004-11-16 23:12:58 +00:00
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OFF_COMMAND( m_textChatInput );
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OFF_COMMAND( m_textChatOutput );
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for( unsigned i=0; i<m_textUsers.size(); i++ )
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OFF_COMMAND( m_textUsers[i] );
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OFF_COMMAND( m_rectUsersBG );
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}
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void ScreenNetSelectBase::UpdateTextInput()
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{
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m_textChatInput.SetText( m_sTextInput );
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}
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void ScreenNetSelectBase::UpdateUsers()
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{
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float tX = USERS_X - USERSDELT_X;
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float tY = USERS_Y;
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for( unsigned i=0; i< m_textUsers.size(); i++)
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this->RemoveChild( &m_textUsers[i] );
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m_textUsers.clear();
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m_textUsers.resize( NSMAN->m_ActivePlayer.size() );
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for( unsigned i=0; i < NSMAN->m_ActivePlayer.size(); i++)
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{
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m_textUsers[i].LoadFromFont( THEME->GetPathF(m_sName,"chat") );
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m_textUsers[i].SetHorizAlign( align_center );
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m_textUsers[i].SetVertAlign( align_top );
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m_textUsers[i].SetShadowLength( 0 );
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m_textUsers[i].SetName( "Users" );
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tX += USERSDELT_X;
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if ( (i % 2) == 1)
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tY = USERSALT_Y + USERS_Y;
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else
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tY = USERS_Y;
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m_textUsers[i].SetXY( tX, tY );
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2007-08-15 06:20:23 +00:00
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ActorUtil::LoadAllCommands( m_textUsers[i], m_sName );
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ActorUtil::OnCommand( m_textUsers[i] );
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2004-11-16 23:12:58 +00:00
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m_textUsers[i].SetText( NSMAN->m_PlayerNames[NSMAN->m_ActivePlayer[i]] );
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2005-08-26 21:15:30 +00:00
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m_textUsers[i].RunCommands( THEME->GetMetricA( m_sName,
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ssprintf("Users%dCommand", NSMAN->m_PlayerStatus[NSMAN->m_ActivePlayer[i]] ) ) );
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2004-11-16 23:12:58 +00:00
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this->AddChild( &m_textUsers[i] );
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}
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}
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2007-06-09 07:56:34 +00:00
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void ColorBitmapText::SetText( const RString& _sText, const RString& _sAlternateText, int iWrapWidthPixels )
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{
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ASSERT( m_pFont );
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RString sNewText = StringWillUseAlternate(_sText,_sAlternateText) ? _sAlternateText : _sText;
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if( iWrapWidthPixels == -1 ) // wrap not specified
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iWrapWidthPixels = m_iWrapWidthPixels;
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if( m_sText == sNewText && iWrapWidthPixels==m_iWrapWidthPixels )
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return;
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m_sText = sNewText;
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m_iWrapWidthPixels = iWrapWidthPixels;
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// Set up the first color.
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m_vColors.clear();
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ColorChange change;
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change.c = RageColor ( 1, 1, 1, 1 );
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change.l = 0;
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m_vColors.push_back( change );
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m_wTextLines.clear();
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RString sCurrentLine = "";
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int iLineWidth = 0;
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RString sCurrentWord = "";
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int iWordWidth = 0;
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int iGlyphsSoFar = 0;
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for( unsigned i = 0; i < m_sText.length(); i++ )
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{
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int iCharsLeft = m_sText.length() - i - 1;
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// First: Check for the special (color) case.
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RString FirstThree = m_sText.substr( i, 3 );
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if( FirstThree.CompareNoCase("|c0") == 0 && iCharsLeft > 8 )
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{
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ColorChange change;
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int r, g, b;
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sscanf( m_sText, "|%*c0%2x%2x%2x", &r, &g, &b );
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change.c = RageColor( r/255.f, g/255.f, b/255.f, 1.f );
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change.l = iGlyphsSoFar;
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if( iGlyphsSoFar == 0 )
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m_vColors[0] = change;
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else
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m_vColors.push_back( change );
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i+=8;
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continue;
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}
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char curChar = m_sText[0];
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int iCharLen = m_pFont->GetLineWidthInSourcePixels( wstring(1, curChar) );
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switch( curChar )
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{
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case ' ':
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if( /* iLineWidth == 0 &&*/ iWordWidth == 0 )
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break;
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sCurrentLine += sCurrentWord + " ";
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iLineWidth += iWordWidth + iCharLen;
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sCurrentWord = "";
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iWordWidth = 0;
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iGlyphsSoFar++;
|
|
|
|
|
break;
|
|
|
|
|
case '\n':
|
|
|
|
|
if( iLineWidth + iWordWidth > iWrapWidthPixels )
|
|
|
|
|
{
|
|
|
|
|
SimpleAddLine( sCurrentLine, iLineWidth );
|
|
|
|
|
if( iWordWidth > 0 )
|
|
|
|
|
iLineWidth = iWordWidth + //Add the width of a space
|
|
|
|
|
m_pFont->GetLineWidthInSourcePixels( RStringToWstring( " " ) );
|
|
|
|
|
sCurrentLine = sCurrentWord + " ";
|
|
|
|
|
iWordWidth = 0;
|
|
|
|
|
sCurrentWord = "";
|
|
|
|
|
iGlyphsSoFar++;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
SimpleAddLine( sCurrentLine + sCurrentWord, iLineWidth + iWordWidth );
|
|
|
|
|
sCurrentLine = ""; iLineWidth = 0;
|
|
|
|
|
sCurrentWord = ""; iWordWidth = 0;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
if( iWordWidth + iCharLen > iWrapWidthPixels && iLineWidth == 0 )
|
|
|
|
|
{
|
|
|
|
|
SimpleAddLine( sCurrentWord, iWordWidth );
|
|
|
|
|
sCurrentWord = curChar; iWordWidth = iCharLen;
|
|
|
|
|
}
|
|
|
|
|
else if( iWordWidth + iLineWidth + iCharLen > iWrapWidthPixels )
|
|
|
|
|
{
|
|
|
|
|
SimpleAddLine( sCurrentLine, iLineWidth );
|
|
|
|
|
sCurrentLine = "";
|
|
|
|
|
iLineWidth = 0;
|
|
|
|
|
sCurrentWord += curChar;
|
|
|
|
|
iWordWidth += iCharLen;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
sCurrentWord += curChar;
|
|
|
|
|
iWordWidth += iCharLen;
|
|
|
|
|
}
|
|
|
|
|
iGlyphsSoFar++;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( iWordWidth > 0 )
|
|
|
|
|
{
|
|
|
|
|
sCurrentLine += sCurrentWord;
|
|
|
|
|
iLineWidth += iWordWidth;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( iLineWidth > 0 )
|
|
|
|
|
SimpleAddLine( sCurrentLine, iLineWidth );
|
|
|
|
|
|
|
|
|
|
BuildChars();
|
|
|
|
|
UpdateBaseZoom();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ColorBitmapText::SimpleAddLine( const RString &sAddition, const int iWidthPixels)
|
|
|
|
|
{
|
|
|
|
|
m_wTextLines.push_back( RStringToWstring( sAddition ) );
|
|
|
|
|
m_iLineWidths.push_back( iWidthPixels );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ColorBitmapText::DrawPrimitives( )
|
|
|
|
|
{
|
|
|
|
|
Actor::SetGlobalRenderStates(); // set Actor-specified render states
|
|
|
|
|
DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Modulate );
|
|
|
|
|
|
|
|
|
|
/* Draw if we're not fully transparent or the zbuffer is enabled */
|
|
|
|
|
if( m_pTempState->diffuse[0].a != 0 )
|
|
|
|
|
{
|
|
|
|
|
//
|
|
|
|
|
// render the shadow
|
|
|
|
|
//
|
|
|
|
|
if( m_fShadowLength != 0 )
|
|
|
|
|
{
|
|
|
|
|
DISPLAY->PushMatrix();
|
|
|
|
|
DISPLAY->TranslateWorld( m_fShadowLength, m_fShadowLength, 0 ); // shift by 5 units
|
|
|
|
|
|
|
|
|
|
RageColor dim(0,0,0,0.5f*m_pTempState->diffuse[0].a); // semi-transparent black
|
|
|
|
|
|
|
|
|
|
for( unsigned i=0; i<m_aVertices.size(); i++ )
|
|
|
|
|
m_aVertices[i].c = dim;
|
|
|
|
|
DrawChars();
|
|
|
|
|
|
|
|
|
|
DISPLAY->PopMatrix();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//
|
|
|
|
|
// render the diffuse pass
|
|
|
|
|
//
|
|
|
|
|
int loc = 0, cur = 0;
|
|
|
|
|
RageColor c = m_pTempState->diffuse[0];
|
|
|
|
|
|
|
|
|
|
for( unsigned i=0; i<m_aVertices.size(); i+=4 )
|
|
|
|
|
{
|
|
|
|
|
loc++;
|
|
|
|
|
if( cur < (int)m_vColors.size() )
|
|
|
|
|
{
|
|
|
|
|
if ( loc > m_vColors[cur].l )
|
|
|
|
|
{
|
|
|
|
|
c = m_vColors[cur].c;
|
|
|
|
|
cur++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
for( unsigned j=0; j<4; j++ )
|
|
|
|
|
m_aVertices[i+j].c = c;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DrawChars();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* render the glow pass */
|
|
|
|
|
if( m_pTempState->glow.a > 0.0001f )
|
|
|
|
|
{
|
|
|
|
|
DISPLAY->SetTextureMode( TextureUnit_1, TextureMode_Glow );
|
|
|
|
|
|
|
|
|
|
for( unsigned i=0; i<m_aVertices.size(); i++ )
|
|
|
|
|
m_aVertices[i].c = m_pTempState->glow;
|
|
|
|
|
DrawChars();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ColorBitmapText::SetMaxLines( int iNumLines, int iDirection )
|
|
|
|
|
{
|
|
|
|
|
iNumLines = max( 0, iNumLines );
|
|
|
|
|
iNumLines = min( (int)m_wTextLines.size(), iNumLines );
|
|
|
|
|
if( iDirection == 0 )
|
|
|
|
|
{
|
|
|
|
|
// Crop all bottom lines
|
|
|
|
|
m_wTextLines.resize( iNumLines );
|
|
|
|
|
m_iLineWidths.resize( iNumLines );
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Because colors are relative to the beginning, we have to crop them back
|
|
|
|
|
unsigned shift = 0;
|
|
|
|
|
|
|
|
|
|
for( unsigned i = 0; i < m_wTextLines.size() - iNumLines; i++ )
|
|
|
|
|
shift += m_wTextLines[i].length();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// When we're cutting out text, we need to maintain the last
|
|
|
|
|
// color, so our text at the top doesn't become colorless.
|
|
|
|
|
RageColor LastColor;
|
|
|
|
|
|
|
|
|
|
for( unsigned i = 0; i < m_vColors.size(); i++ )
|
|
|
|
|
{
|
|
|
|
|
m_vColors[i].l -= shift;
|
|
|
|
|
if( m_vColors[i].l < 0 )
|
|
|
|
|
{
|
|
|
|
|
LastColor = m_vColors[i].c;
|
|
|
|
|
m_vColors.erase( m_vColors.begin() + i );
|
|
|
|
|
i--;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If we already have a color set for the first char
|
|
|
|
|
// do not override it.
|
|
|
|
|
if( m_vColors.size() > 0 && m_vColors[0].l > 0 )
|
|
|
|
|
{
|
|
|
|
|
ColorChange tmp;
|
|
|
|
|
tmp.c = LastColor;
|
|
|
|
|
tmp.l = 0;
|
|
|
|
|
m_vColors.insert( m_vColors.begin(), tmp );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
m_wTextLines.erase( m_wTextLines.begin(), m_wTextLines.end() - iNumLines );
|
|
|
|
|
m_iLineWidths.erase( m_iLineWidths.begin(), m_iLineWidths.end() - iNumLines );
|
|
|
|
|
}
|
|
|
|
|
BuildChars();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void UtilSetQuadInit( Actor& actor, const RString &sClassName )
|
2004-11-24 00:00:56 +00:00
|
|
|
{
|
2007-02-19 09:30:07 +00:00
|
|
|
ActorUtil::LoadAllCommandsAndSetXYAndOnCommand( actor, sClassName );
|
2005-08-26 21:12:48 +00:00
|
|
|
actor.RunCommands( THEME->GetMetricA( sClassName, actor.GetName() + "Command" ) );
|
2005-07-19 06:20:18 +00:00
|
|
|
actor.SetWidth( THEME->GetMetricF( sClassName, actor.GetName() + "Width" ) );
|
|
|
|
|
actor.SetHeight( THEME->GetMetricF( sClassName, actor.GetName() + "Height" ) );
|
2004-11-24 00:00:56 +00:00
|
|
|
}
|
|
|
|
|
|
2004-11-16 23:12:58 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* (c) 2004 Charles Lohr
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
* Elements from ScreenTextEntry
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|