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itgmania212121/stepmania/src/PlayerAI.h
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#ifndef PlayerAI_H
#define PlayerAI_H
/*
-----------------------------------------------------------------------------
Class: PlayerAI
Desc: .
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "GameConstantsAndTypes.h"
const int NUM_SKILL_LEVELS = 11; // 0-10
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class PlayerAI
{
public:
static void InitFromDisk();
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static TapNoteScore GetTapNoteScore( int iCpuSkill, int iSumOfAttackLevels );
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};
#endif