28 lines
546 B
C++
28 lines
546 B
C++
#ifndef PlayerAI_H
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#define PlayerAI_H
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/*
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-----------------------------------------------------------------------------
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Class: PlayerAI
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Desc: .
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "GameConstantsAndTypes.h"
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const int NUM_SKILL_LEVELS = 11; // 0-10
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class PlayerAI
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{
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public:
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static void InitFromDisk();
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static TapNoteScore GetTapNoteScore( int iCpuSkill, int iSumOfAttackLevels );
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};
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#endif
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