2002-05-19 01:59:48 +00:00
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#pragma once
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2001-11-04 19:34:28 +00:00
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/*
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-----------------------------------------------------------------------------
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2002-05-19 01:59:48 +00:00
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Class: RageBitmapTexture
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2001-11-04 19:34:28 +00:00
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Desc: Holder for a static texture with metadata. Can load just about any image format.
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2002-05-19 01:59:48 +00:00
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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2001-11-04 19:34:28 +00:00
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-----------------------------------------------------------------------------
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*/
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2002-05-19 01:59:48 +00:00
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#include "RageDisplay.h"
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2002-08-13 23:26:46 +00:00
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#include "RageTexture.h"
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2001-11-03 10:52:42 +00:00
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#include <d3dx8.h>
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#include <assert.h>
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2002-02-03 20:45:08 +00:00
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2001-11-03 10:52:42 +00:00
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//-----------------------------------------------------------------------------
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// RageBitmapTexture Class Declarations
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//-----------------------------------------------------------------------------
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class RageBitmapTexture : public RageTexture
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{
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public:
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2002-11-11 04:53:31 +00:00
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RageBitmapTexture( const CString &sFilePath );
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2002-08-23 08:30:10 +00:00
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virtual ~RageBitmapTexture();
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2001-11-03 10:52:42 +00:00
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protected:
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2002-11-11 04:53:31 +00:00
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virtual void Load( const CString &sFilePath );
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virtual void Reload();
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2002-05-27 08:23:27 +00:00
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2002-11-11 04:53:31 +00:00
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virtual unsigned int GetGLTextureID();
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2001-12-19 01:50:57 +00:00
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2002-11-11 04:53:31 +00:00
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unsigned int m_uGLTextureID;
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CString m_sFilePath;
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2001-11-03 10:52:42 +00:00
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};
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