2003-02-20 15:17:06 +00:00
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#include "global.h"
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#include "RageSoundDriver_Null.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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const int channels = 2;
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const int samplerate = 44100;
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2004-03-19 01:32:03 +00:00
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void RageSound_Null::Update( float fDeltaTime )
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2003-02-20 15:17:06 +00:00
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{
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2004-03-19 01:32:03 +00:00
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/* "Play" frames. */
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while( last_cursor_pos < GetPosition(NULL)+1024 )
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2003-02-20 15:17:06 +00:00
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{
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2004-03-24 06:09:50 +00:00
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int16_t buf[256*channels];
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this->Mix( buf, 256, last_cursor_pos, GetPosition(NULL) );
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last_cursor_pos += 256;
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2003-02-20 15:17:06 +00:00
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}
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2004-03-24 06:09:50 +00:00
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RageSound_Generic_Software::Update( fDeltaTime );
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2003-02-20 15:17:06 +00:00
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}
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2004-01-19 22:21:57 +00:00
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int64_t RageSound_Null::GetPosition( const RageSoundBase *snd ) const
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2003-02-20 15:17:06 +00:00
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{
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2004-03-19 01:32:03 +00:00
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return int64_t( RageTimer::GetTimeSinceStart() * samplerate );
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2003-02-20 15:17:06 +00:00
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}
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RageSound_Null::RageSound_Null()
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{
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2004-03-19 01:32:03 +00:00
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last_cursor_pos = GetPosition( NULL );
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2003-02-20 15:17:06 +00:00
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}
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float RageSound_Null::GetPlayLatency() const
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{
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return 0; /* silence is fast! */
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}
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/*
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2004-03-19 01:32:03 +00:00
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* Copyright (c) 2002-2004 by the person(s) listed below. All rights reserved.
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2003-02-20 15:17:06 +00:00
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*
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2004-03-19 01:32:03 +00:00
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* Glenn Maynard
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* Aaron VonderHaar
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2003-02-20 15:17:06 +00:00
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*/
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