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itgmania212121/stepmania/src/ComboGraph.cpp
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#include "global.h"
#include "ComboGraph.h"
#include "ThemeManager.h"
#include "RageLog.h"
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#include "StageStats.h"
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#include "ActorUtil.h"
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const int MinComboSizeToShow = 5;
void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
{
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ASSERT( m_SubActors.size() == 0 );
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/* Find the largest combo. */
int MaxComboSize = 0;
unsigned i;
for( i = 0; i < s.ComboList[pn].size(); ++i )
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MaxComboSize = max( MaxComboSize, s.ComboList[pn][i].GetStageCnt() );
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float width = -1;
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
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if( combo.GetStageCnt() < MinComboSizeToShow )
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continue; /* too small */
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const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
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LOG->Trace("combo %i is %f+%f", i, combo.start, combo.size);
Sprite *sprite = new Sprite;
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sprite->SetName( "ComboBar" );
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const CString path = ssprintf( "%s %s", Path.c_str(), IsMax? "max":"normal" );
sprite->Load( THEME->GetPathToG(path) );
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const float start = SCALE( combo.start, s.fFirstPos[pn], s.fLastPos[pn], 0.0f, 1.0f );
const float size = SCALE( combo.size, 0, s.fLastPos[pn]-s.fFirstPos[pn], 0.0f, 1.0f );
sprite->SetCropLeft ( SCALE( size, 0.0f, 1.0f, 0.5f, 0.0f ) );
sprite->SetCropRight( SCALE( size, 0.0f, 1.0f, 0.5f, 0.0f ) );
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sprite->BeginTweening( .5f );
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sprite->SetCropLeft( start );
sprite->SetCropRight( 1 - (size + start) );
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if( width < 0 )
width = sprite->GetUnzoomedWidth();
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m_Sprites.push_back( sprite );
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this->AddChild( sprite );
}
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
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if( combo.GetStageCnt() < MinComboSizeToShow )
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continue; /* too small */
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if( !MaxComboSize )
continue;
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const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
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if( !IsMax )
continue;
BitmapText *text = new BitmapText;
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text->SetName( "ComboMaxNumber" );
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text->LoadFromFont( THEME->GetPathToF(Path) );
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const float start = SCALE( combo.start, s.fFirstPos[pn], s.fLastPos[pn], 0.0f, 1.0f );
const float size = SCALE( combo.size, 0, s.fLastPos[pn]-s.fFirstPos[pn], 0.0f, 1.0f );
const float CenterPercent = start + size/2;
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const float CenterXPos = SCALE( CenterPercent, 0.0f, 1.0f, -width/2.0f, width/2.0f );
text->SetX( CenterXPos );
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text->SetText( ssprintf("%i",combo.GetStageCnt()) );
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ON_COMMAND( text );
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m_Numbers.push_back( text );
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this->AddChild( text );
}
}
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void ComboGraph::TweenOffScreen()
{
for( unsigned i = 0; i < m_SubActors.size(); ++i )
OFF_COMMAND( m_SubActors[i] );
}
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void ComboGraph::Unload()
{
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for( unsigned i = 0; i < m_SubActors.size(); ++i )
delete m_SubActors[i];
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m_Sprites.clear();
m_Numbers.clear();
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m_SubActors.clear();
}