Files
itgmania212121/stepmania/src/ComboGraph.cpp
T
2003-12-28 06:00:27 +00:00

99 lines
2.7 KiB
C++

#include "global.h"
#include "ComboGraph.h"
#include "ThemeManager.h"
#include "RageLog.h"
#include "StageStats.h"
#include "ActorUtil.h"
const int MinComboSizeToShow = 5;
void ComboGraph::Load( CString Path, const StageStats &s, PlayerNumber pn )
{
ASSERT( m_SubActors.size() == 0 );
/* Find the largest combo. */
int MaxComboSize = 0;
unsigned i;
for( i = 0; i < s.ComboList[pn].size(); ++i )
MaxComboSize = max( MaxComboSize, s.ComboList[pn][i].GetStageCnt() );
float width = -1;
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.GetStageCnt() < MinComboSizeToShow )
continue; /* too small */
const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
LOG->Trace("combo %i is %f+%f", i, combo.start, combo.size);
Sprite *sprite = new Sprite;
sprite->SetName( "ComboBar" );
const CString path = ssprintf( "%s %s", Path.c_str(), IsMax? "max":"normal" );
sprite->Load( THEME->GetPathToG(path) );
const float start = SCALE( combo.start, s.fFirstPos[pn], s.fLastPos[pn], 0.0f, 1.0f );
const float size = SCALE( combo.size, 0, s.fLastPos[pn]-s.fFirstPos[pn], 0.0f, 1.0f );
sprite->SetCropLeft ( SCALE( size, 0.0f, 1.0f, 0.5f, 0.0f ) );
sprite->SetCropRight( SCALE( size, 0.0f, 1.0f, 0.5f, 0.0f ) );
sprite->BeginTweening( .5f );
sprite->SetCropLeft( start );
sprite->SetCropRight( 1 - (size + start) );
if( width < 0 )
width = sprite->GetUnzoomedWidth();
m_Sprites.push_back( sprite );
this->AddChild( sprite );
}
for( i = 0; i < s.ComboList[pn].size(); ++i )
{
const StageStats::Combo_t &combo = s.ComboList[pn][i];
if( combo.GetStageCnt() < MinComboSizeToShow )
continue; /* too small */
if( !MaxComboSize )
continue;
const bool IsMax = (combo.GetStageCnt() == MaxComboSize);
if( !IsMax )
continue;
BitmapText *text = new BitmapText;
text->SetName( "ComboMaxNumber" );
text->LoadFromFont( THEME->GetPathToF(Path) );
const float start = SCALE( combo.start, s.fFirstPos[pn], s.fLastPos[pn], 0.0f, 1.0f );
const float size = SCALE( combo.size, 0, s.fLastPos[pn]-s.fFirstPos[pn], 0.0f, 1.0f );
const float CenterPercent = start + size/2;
const float CenterXPos = SCALE( CenterPercent, 0.0f, 1.0f, -width/2.0f, width/2.0f );
text->SetX( CenterXPos );
text->SetText( ssprintf("%i",combo.GetStageCnt()) );
ON_COMMAND( text );
m_Numbers.push_back( text );
this->AddChild( text );
}
}
void ComboGraph::TweenOffScreen()
{
for( unsigned i = 0; i < m_SubActors.size(); ++i )
OFF_COMMAND( m_SubActors[i] );
}
void ComboGraph::Unload()
{
for( unsigned i = 0; i < m_SubActors.size(); ++i )
delete m_SubActors[i];
m_Sprites.clear();
m_Numbers.clear();
m_SubActors.clear();
}