83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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Class: SnapDisplay
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Desc: A graphic displayed in the SnapDisplay during edit.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "SnapDisplay.h"
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#include "RageUtil.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "ArrowEffects.h"
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#include "GameManager.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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SnapDisplay::SnapDisplay()
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{
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int i;
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for( i=0; i<2; i++ )
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{
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m_sprIndicators[i].Load( THEME->GetPathTo("Graphics","edit snap indicator") );
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this->AddChild( &m_sprIndicators[i] );
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}
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m_NoteType = NOTE_TYPE_4TH;
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RageColor color = NoteTypeToColor( m_NoteType );
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for( i=0; i<2; i++ )
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m_sprIndicators[i].SetDiffuse( color );
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m_iNumCols = 0;
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}
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void SnapDisplay::Load( PlayerNumber pn )
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{
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m_iNumCols = GAMESTATE->GetCurrentStyleDef()->m_iColsPerPlayer;
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m_sprIndicators[0].StopTweening();
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m_sprIndicators[1].StopTweening();
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m_sprIndicators[0].SetX( -ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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m_sprIndicators[1].SetX( ARROW_SIZE * (m_iNumCols/2 + 0.5f) );
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}
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bool SnapDisplay::PrevSnapMode()
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{
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if( m_NoteType == 0 )
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return false;
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m_NoteType = NoteType(m_NoteType-1);
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SnapModeChanged();
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return true;
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}
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bool SnapDisplay::NextSnapMode()
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{
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if( m_NoteType == NOTE_TYPE_16TH ) // this is the smallest snap we should allow
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return false;
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m_NoteType = NoteType(m_NoteType+1);
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SnapModeChanged();
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return true;
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}
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void SnapDisplay::SnapModeChanged()
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{
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RageColor color = NoteTypeToColor( m_NoteType );
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for( int i=0; i<2; i++ )
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{
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m_sprIndicators[i].StopTweening();
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m_sprIndicators[i].BeginTweening( 0.3f );
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m_sprIndicators[i].SetTweenDiffuse( color );
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}
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}
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