Files
itgmania212121/stepmania/Themes/default/metrics.ini
T

2427 lines
78 KiB
INI

// Possible NextScreen names:
// - ScreenCaution
// - ScreenEz2SelectPlayer
// - ScreenSelectMode
// - ScreenInstructions
// - ScreenSelectCourse
// - ScreenSelectStyle
// - ScreenSelectStyle5th
// - ScreenSelectDifficulty
// - ScreenSelectDifficultyEX
// - ScreenSelectGroup
// - ScreenSelectMusic
// - ScreenSelectStyle5th
// - ScreenSelectStyle
[Common]
ColorP1=0.4,1.0,0.8,1 // sea green
ColorP2=1.0,0.5,0.2,1 // orange
InitialScreen=ScreenCompany
WindowTitle=StepMania
[ModeSwitcher]
PrevModeX=-200
PrevModeY=-170
PrevIconX=-200
PrevIconY=-120
PrevModeZoom=0.8
NextModeX=200
NextModeY=-170
NextIconX=200
NextIconY=-120
NextModeZoom=0.8
CurrentModeX=0
CurrentModeY=0
CurrentModeZoom=1
[ScreenTitleMenu]
LogoHomeOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
VersionOnCommand=horizalign,right;x,620;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
SongsOnCommand=horizalign,left;x,20;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
ChoicesX=320
ChoicesStartY=86
ChoicesSpacingY=48
ChoicesShadowLength=5
HelpX=320
HelpY=440
ColorNotSelected=1,1,1,1
ColorSelected=0.5,1,0.5,1
ZoomNotSelected=1.0
ZoomSelected=1.3
MenuTextAlign=1 // 0=left, 1=center, 2=right
SecondsBetweenComments=12
SecondsBeforeAttract=30
HelpTextHome=Use &UP; &DOWN; to select, then press START
HelpTextPay=Press START to begin
HelpTextFree=Press START to begin
HelpTextEvent=Press START to begin
NextScreen=ScreenCaution
[ScreenCaution]
NextScreen=ScreenSelectStyle
[ScreenEz2SelectPlayer]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
HelpText=Press &DOWN; on the pad to join
TimerSeconds=40
NextScreen=ScreenSelectGroup
SilentWait=1
BounceJoinMessage=1
FoldOnJoin=1
[ScreenSelectStyle]
Choices=single,versus,couple,double,solo
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen1=ScreenSelectDifficulty
NextScreen2=ScreenSelectDifficulty
NextScreen3=ScreenSelectDifficulty
NextScreen4=ScreenSelectDifficulty
NextScreen5=ScreenSelectDifficulty
JointPremiumX=550
JointPremiumY=84
JointPremiumOnCommand=addx,400;bounceend,0.5;addx,-400;glowshift;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.3
JointPremiumOffCommand=bouncebegin,0.5;addx,400
Icon1X=60
Icon1Y=84
Icon1OnCommand=addx,-640;sleep,0.20;decelerate,0.3;addx,640
Icon1OffCommand=bouncebegin,0.5;zoomy,0
Icon2X=140
Icon2Y=84
Icon2OnCommand=addx,-640;sleep,0.15;decelerate,0.3;addx,640
Icon2OffCommand=bouncebegin,0.5;zoomy,0
Icon3X=220
Icon3Y=84
Icon3OnCommand=addx,-640;sleep,0.10;decelerate,0.3;addx,640
Icon3OffCommand=bouncebegin,0.5;zoomy,0
Icon4X=300
Icon4Y=84
Icon4OnCommand=addx,-640;sleep,0.05;decelerate,0.3;addx,640
Icon4OffCommand=bouncebegin,0.5;zoomy,0
Icon5X=380
Icon5Y=84
Icon5OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon5OffCommand=bouncebegin,0.5;zoomy,0
Icon6X=
Icon6Y=
Icon6OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon6OffCommand=bouncebegin,0.5;zoomy,0
Icon7X=
Icon7Y=
Icon7OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon7OffCommand=bouncebegin,0.5;zoomy,0
Icon8X=
Icon8Y=
Icon8OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon8OffCommand=bouncebegin,0.5;zoomy,0
IconGainFocusCommand=glowshift;effectperiod,0.5
IconLoseFocusCommand=stopeffect
DisabledColor=0.2,0.2,0.2,1
ExplanationX=480
ExplanationY=170
ExplanationOnCommand=addx,400;bounceend,0.5;addx,-400
ExplanationOffCommand=bouncebegin,0.5;addx,400
WarningX=480
WarningY=400
WarningOnCommand=addy,-120;zoomy,0;decelerate,0.5;zoomy,1;addy,120;diffuseshift;effectcolor1,1,1,1,1;effectcolor2,0.4,0.4,0.4,1
WarningOffCommand=accelerate,0.3;zoomy,0;y,280
InfoX=480
InfoY=280
InfoOnCommand=zoomy,0;bounceend,0.5;zoomy,1
InfoOffCommand=bouncebegin,0.5;zoomy,0
PictureX=160
PictureY=260
PictureOnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
# This extra command to turn off glow normally does nothing, since when
# PictureOnCommand finishes, glow is disabled. This is here because
# PictureOnCommand can be interrupted when the user selects, which will
# leave glow enabled, and the glow pass ignores diffuse alpha.
PictureOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
[ScreenSelectStyle5th]
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenSelectDifficulty
PadX1=70
PadY1=300
PadZoom1=1
PadX2=195
PadY2=210
PadZoom2=1
PadX3=300
PadY3=310
PadZoom3=1
PadX4=445
PadY4=210
PadZoom4=1
PadX5=570
PadY5=300
PadZoom5=1
DancerX1=70
DancerY1=300
DancerZoom1=2
DancerX2=160
DancerY2=230
DancerZoom2=2
DancerX3=230
DancerY3=190
DancerZoom3=2
DancerX4=300
DancerY4=310
DancerZoom4=2
DancerX5=410
DancerY5=230
DancerZoom5=2
DancerX6=460
DancerY6=190
DancerZoom6=2
DancerX7=570
DancerY7=300
DancerZoom7=2
[ScreenSelectMode]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
GuideX=320
GuideY=374
HelpText=Press &DOWN; on the pad to join. Press &LEFT; &RIGHT; to change styles, then press START
TimerSeconds=30
NextScreen=ScreenSelectGroup
ScrollingListX=320
ScrollingListY=250
UseSelectionBGAnimations=0
SelectionSpecificBGAnimations=0
BounceJoinMessage=1
FoldOnJoin=1
ScrollingListOffCommand=bouncebegin,0.5;zoomy,0
GuideOffCommand=bouncebegin,0.5;addy,400
ChoiceListHighlightOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
ChoiceListFrameOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
UseModeSpecificBGAnims=0
[ScreenStyleSplash]
NextScreen=ScreenSelectGroup
HelpText=
[ScreenSelectDifficulty]
Choices=arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless,rave
NumChoicesOnPage1=4
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen1=ScreenSelectGroup
NextScreen2=ScreenSelectGroup
NextScreen3=ScreenSelectGroup
NextScreen4=ScreenSelectGroup
NextScreen5=ScreenInstructions
NextScreen6=ScreenInstructions
NextScreen7=ScreenInstructions
NextScreen8=ScreenInstructions
LockInputSeconds=0.8
SleepAfterChoiceSeconds=0.3
SleepAfterTweenOffSeconds=0.8
MorePage1X=580
MorePage1Y=90
MorePage1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MorePage1OffCommand=linear,0.5;diffusealpha,0
MorePage2X=700
MorePage2Y=90
MorePage2OnCommand=
MorePage2OffCommand=linear,0.5;diffusealpha,0
ExplanationPage1X=170
ExplanationPage1Y=70
ExplanationPage1OnCommand=addx,-400;bounceend,0.5;addx,400;
ExplanationPage1OffCommand=bouncebegin,0.5;addx,-400
ExplanationPage2X=1100
ExplanationPage2Y=70
ExplanationPage2OnCommand=
ExplanationPage2OffCommand=bouncebegin,0.5;addx,400
InfoPage1Choice1X=98
InfoPage1Choice1Y=180
InfoPage1Choice1OnCommand=vertalign,bottom;addx,-800;sleep,0.0;decelerate,0.4;addx,800
InfoPage1Choice1OffCommand=sleep,0.3;accelerate,0.4;addx,-800
InfoPage1Choice2X=246
InfoPage1Choice2Y=220
InfoPage1Choice2OnCommand=vertalign,bottom;addx,-800;sleep,0.2;decelerate,0.4;addx,800
InfoPage1Choice2OffCommand=sleep,0.5;accelerate,0.4;addx,-800
InfoPage1Choice3X=394
InfoPage1Choice3Y=180
InfoPage1Choice3OnCommand=vertalign,bottom;addx,-800;sleep,0.4;decelerate,0.4;addx,800
InfoPage1Choice3OffCommand=sleep,0.7;accelerate,0.4;addx,-800
InfoPage1Choice4X=542
InfoPage1Choice4Y=220
InfoPage1Choice4OnCommand=vertalign,bottom;addx,-800;sleep,0.6;decelerate,0.4;addx,800
InfoPage1Choice4OffCommand=sleep,0.9;accelerate,0.4;addx,-800
InfoPage2Choice1X=738
InfoPage2Choice1Y=220
InfoPage2Choice1OnCommand=vertalign,bottom
InfoPage2Choice1OffCommand=sleep,0.3;accelerate,0.4;addx,-800
InfoPage2Choice2X=886
InfoPage2Choice2Y=180
InfoPage2Choice2OnCommand=vertalign,bottom
InfoPage2Choice2OffCommand=sleep,0.5;accelerate,0.4;addx,-800
InfoPage2Choice3X=1034
InfoPage2Choice3Y=220
InfoPage2Choice3OnCommand=vertalign,bottom
InfoPage2Choice3OffCommand=sleep,0.7;accelerate,0.4;addx,-800
InfoPage2Choice4X=1182
InfoPage2Choice4Y=180
InfoPage2Choice4OnCommand=vertalign,bottom
InfoPage2Choice4OffCommand=sleep,0.9;accelerate,0.4;addx,-800
PicturePage1Choice1X=98
PicturePage1Choice1Y=180
PicturePage1Choice1OnCommand=vertalign,top;zoomy,0.0;sleep,0.4;bounceend,0.3;zoomy,1
PicturePage1Choice1OffCommand=sleep,0.0;bouncebegin,0.3;zoomy,0
PicturePage1Choice2X=246
PicturePage1Choice2Y=220
PicturePage1Choice2OnCommand=vertalign,top;zoomy,0.0;sleep,0.6;bounceend,0.3;zoomy,1
PicturePage1Choice2OffCommand=sleep,0.2;bouncebegin,0.3;zoomy,0
PicturePage1Choice3X=394
PicturePage1Choice3Y=180
PicturePage1Choice3OnCommand=vertalign,top;zoomy,0.0;sleep,0.8;bounceend,0.3;zoomy,1
PicturePage1Choice3OffCommand=sleep,0.4;bouncebegin,0.3;zoomy,0
PicturePage1Choice4X=542
PicturePage1Choice4Y=220
PicturePage1Choice4OnCommand=vertalign,top;zoomy,0.0;sleep,1.0;bounceend,0.3;zoomy,1
PicturePage1Choice4OffCommand=sleep,0.6;bouncebegin,0.3;zoomy,0
PicturePage2Choice1X=738
PicturePage2Choice1Y=220
PicturePage2Choice1OnCommand=vertalign,top;
PicturePage2Choice1OffCommand=sleep,0.0;bouncebegin,0.3;zoomy,0
PicturePage2Choice2X=886
PicturePage2Choice2Y=180
PicturePage2Choice2OnCommand=vertalign,top
PicturePage2Choice2OffCommand=sleep,0.2;bouncebegin,0.3;zoomy,0
PicturePage2Choice3X=1034
PicturePage2Choice3Y=220
PicturePage2Choice3OnCommand=vertalign,top
PicturePage2Choice3OffCommand=sleep,0.4;bouncebegin,0.3;zoomy,0
PicturePage2Choice4X=1182
PicturePage2Choice4Y=180
PicturePage2Choice4OnCommand=vertalign,top
PicturePage2Choice4OffCommand=sleep,0.6;bouncebegin,0.3;zoomy,0
CursorOnCommand=diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1;glowshift;effectperiod,0.5
CursorChooseCommand=sleep,0.2;linear,0.2;addx,10;addy,10
CursorOffCommand=sleep,0.2;linear,0.3;zoom,0
CursorP1OffsetXFromPicture=-40
CursorP1OffsetYFromPicture=188
CursorP2OffsetXFromPicture=+40
CursorP2OffsetYFromPicture=188
ShadowOnCommand=diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1
ShadowChooseCommand=sleep,0.2;linear,0.2;diffusealpha,0
ShadowOffCommand=sleep,0.2;linear,0.3;diffusealpha,0
ShadowLengthX=10
ShadowLengthY=10
OKOnCommand=diffusealpha,1
OKChooseCommand=diffusealpha,1;zoom,2;linear,0.2;diffusealpha,1;zoom,1
OKOffCommand=sleep,0.2;linear,0.3;zoom,0
DisabledColor=0.2,0.2,0.2,1
[ScreenSelectDifficultyEX]
AnimateModeSwitch=0 //Animate & lock-input when switching from a difficulty to a mode, or vice versa
AnimateModeSwitchLockTime=0.25
AnimateModeSwitchInfoOFFCommand=linear,0.0;zoom,0
AnimateModeSwitchInfoONCommand=linear,0.25;zoom,1
AnimateModeSwitchPictureOFFCommand=linear,0.0;zoom,0
AnimateModeSwitchPictureONCommand=linear,0.25;zoom,1
Choices=arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless,rave
CursorOffsetP1X=+40
CursorOffsetP1Y=20
CursorOffsetP2X=+40
CursorOffsetP2Y=20
CursorP1OffsetXFromPicture=-40
CursorP1OffsetYFromPicture=188
CursorP2OffsetXFromPicture=+40
CursorP2OffsetYFromPicture=188
DifficultyIcon1X=50
DifficultyIcon1Y=405
DifficultyIcon1OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon1ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText1COLOR=1,1,1,1 //white
DifficultyText1OFFCommand=linear,0.3;zoomx,0
DifficultyText1ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon2X=230
DifficultyIcon2Y=405
DifficultyIcon2OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon2ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText2COLOR=1,1,1,1 //white
DifficultyText2OFFCommand=linear,0.3;zoomx,0
DifficultyText2ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon3X=380
DifficultyIcon3Y=405
DifficultyIcon3OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon3ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText3COLOR=1,1,1,1 //white
DifficultyText3OFFCommand=linear,0.3;zoomx,0
DifficultyText3ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon4X=540
DifficultyIcon4Y=405
DifficultyIcon4OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon4ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText4COLOR=1,1,1,1 //white
DifficultyText4OFFCommand=linear,0.3;zoomx,0
DifficultyText4ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon5X=50
DifficultyIcon5Y=435
DifficultyIcon5OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon5ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText5COLOR=1,0,0,1 //red
DifficultyText5OFFCommand=linear,0.3;zoomx,0
DifficultyText5ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon6X=230
DifficultyIcon6Y=435
DifficultyIcon6OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon6ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText6COLOR=1,0,0,1 //red
DifficultyText6OFFCommand=linear,0.3;zoomx,0
DifficultyText6ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon7X=380
DifficultyIcon7Y=435
DifficultyIcon7OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon7ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText7COLOR=1,0,0,1 //red
DifficultyText7OFFCommand=linear,0.3;zoomx,0
DifficultyText7ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon8X=540
DifficultyIcon8Y=435
DifficultyIcon8OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon8ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText8COLOR=1,0,0,1 //red
DifficultyText8OFFCommand=linear,0.3;zoomx,0
DifficultyText8ONCommand=linear,0.3;zoomx,0.5
DisabledColor=0.2,0.2,0.2,1
HelpText=Use &LEFT; &RIGHT; to select, then press START
IconBarOFFCommand=linear,0.5;diffusealpha,0
IconBarONCommand=y,420;x,-320;accelerate,0.3;x,320
InfoP1OFFCommand=sleep,0.15;linear,0.15;zoomy,0
InfoP1ONCommand=zoomy,0;linear,0.15;zoomy,1
InfoXP1=200
InfoYP1=100
InfoP2OFFCommand=sleep,0.15;linear,0.15;zoomy,0
InfoP2ONCommand=zoomy,0;linear,0.15;zoomy,1
InfoXP2=440
InfoYP2=100
InitialChoice=0
LockInputSeconds=0.4
NextScreen1=ScreenSelectGroup
NextScreen2=ScreenSelectGroup
NextScreen3=ScreenSelectGroup
NextScreen4=ScreenSelectGroup
NextScreen5=ScreenInstructions
NextScreen6=ScreenInstructions
NextScreen7=ScreenInstructions
NextScreen8=ScreenInstructions
NextScreenArcade=ScreenSelectGroup
NextScreenOni=ScreenInstructions
NextScreenBattle=ScreenInstructions
NextScreenRave=ScreenInstructions
PictureP1OFFCommand=linear,0.15;zoomy,0
PictureP1ONCommand=zoomy,0;sleep,0.15;linear,0.15;zoomy,1
PictureXP1=200
PictureYP1=245
PictureP2OFFCommand=linear,0.15;zoomy,0
PictureP2ONCommand=zoomy,0;sleep,0.15;linear,0.15;zoomy,1
PictureXP2=440
PictureYP2=245
SleepAfterChoiceSeconds=0.3
SleepAfterTweenOffSeconds=0.8
TimerSeconds=60
[ScreenSelectGroup]
FrameX=180
FrameY=160
FrameOnCommand=addx,-400;bounceend,0.5;addx,400
FrameOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
BannerX=182
BannerY=158
BannerOnCommand=addx,-400;bounceend,0.5;addx,400
BannerOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
BannerWidth=288
BannerHeight=92
NumberX=116
NumberY=224
NumberOnCommand=horizalign,right;shadowlength,0;addx,-400;bounceend,0.5;addx,400
NumberOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
ExplanationX=110
ExplanationY=66
ExplanationOnCommand=addx,-400;bounceend,0.5;addx,400
ExplanationOffCommand=bouncebegin,0.5;addx,-400
ContentsX=320
ContentsY=260
ContentsOnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
ContentsOffCommand=linear,0.5;diffusealpha,0
GroupListX=504
GroupListY=200
GroupListOnCommand=addx,400;sleep,0.2;addx,-400
GroupListOffCommand=
MusicListX=20
MusicListY=276
MusicListOnCommand=
MusicListOffCommand=
SleepAfterTweenOffSeconds=0.8
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenInstructions
[GroupList]
StartX=0
StartY=-136
SpacingX=0
SpacingY=28
GainFocusCommand=glowshift;effectperiod,0.5;linear,0.2;x,-40
LoseFocusCommand=stoptweening;stopeffect;linear,0.2;x,0
HideItemCommand=linear,0.2;diffusealpha,0
ShowItemCommand=stoptweening;linear,0.2;diffusealpha,1;zoom,1.0;
# This just selects the type of tweening used for scrolling the list; it shouldn't actually
# queue any commands.
ScrollTweenCommand=stoptweening;linear,0.2;
[MusicList]
NumColumns=4
NumRows=10
StartX=
StartY=
SpacingX=150
CropWidth=146
InitCommand=horizalign,left;vertalign,top;shadowlength,2;zoom,0.5;
[ScreenInstructions]
#NextScreenArcade=ScreenSelectMusic
NextScreenArcade=ScreenSelectCharacter
NextScreenNonstop=ScreenSelectCourse
NextScreenOni=ScreenSelectCourse
NextScreenEndless=ScreenSelectCourse
NextScreenBattle=ScreenSelectMusic
NextScreenRave=ScreenSelectCharacter
HelpText=Press START to continue
TimerSeconds=15
[ScreenSelectMusic]
FOV=0
BannerX=148
BannerY=172
BannerOnCommand=addx,-400;bounceend,0.5;addx,400
BannerOffCommand=bouncebegin,0.5;addx,-400
BannerWidth=284
BannerHeight=88
BannerFrameX=160
BannerFrameY=162
BannerFrameOnCommand=addx,-400;bounceend,0.5;addx,400
BannerFrameOffCommand=bouncebegin,0.5;addx,-400
BPMX=160
BPMY=121
BPMOnCommand=addx,-400;bounceend,0.5;addx,400
BPMOffCommand=bouncebegin,0.5;addx,-400
StageX=40
StageY=121
StageOnCommand=addx,-400;bounceend,0.5;addx,400
StageOffCommand=bouncebegin,0.5;addx,-400
CDTitleX=252
CDTitleY=148
CDTitleOnCommand=addx,-400;bounceend,0.5;addx,400
CDTitleOffCommand=bouncebegin,0.5;addx,-400
CDTitleSpinSeconds=4
DifficultyFrameP1X=60
DifficultyFrameP1Y=248
DifficultyFrameP1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
DifficultyFrameP1OffCommand=linear,0.5;diffusealpha,0
DifficultyFrameP2X=260
DifficultyFrameP2Y=248
DifficultyFrameP2OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
DifficultyFrameP2OffCommand=linear,0.5;diffusealpha,0
DifficultyIconP1X=48
DifficultyIconP1Y=248
DifficultyIconP1OnCommand=zoomy,0;linear,0.5;zoomy,1
DifficultyIconP1OffCommand=linear,0.5;zoomy,0
DifficultyIconP2X=272
DifficultyIconP2Y=248
DifficultyIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
DifficultyIconP2OffCommand=linear,0.5;zoomy,0
AutogenIconP1X=48
AutogenIconP1Y=248
AutogenIconP1OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP1OffCommand=linear,0.5;zoomy,0
AutogenIconP2X=272
AutogenIconP2Y=248
AutogenIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP2OffCommand=linear,0.5;zoomy,0
DifficultyDisplayX=305
DifficultyDisplayY=180
DifficultyDisplayOnCommand=addx,-400;bounceend,0.5;addx,400
DifficultyDisplayOffCommand=bouncebegin,0.5;addx,-400
ShowRadar=1
RadarX=160
RadarY=334
RadarOnCommand=
RadarOffCommand=
ShowGraph=0
GraphX=160
GraphY=334
GraphOnCommand=
GraphOffCommand=
SortIconX=252
SortIconY=121
SortIconOnCommand=addx,-400;bounceend,0.5;addx,400
SortIconOffCommand=bouncebegin,0.5;addx,-400
ScoreFrameP1X=520
ScoreFrameP1Y=210
ScoreFrameP1OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreFrameP1OffCommand=bouncebegin,0.5;addx,400
ScoreFrameP2X=520
ScoreFrameP2Y=286
ScoreFrameP2OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreFrameP2OffCommand=bouncebegin,0.5;addx,400
ScoreP1X=520
ScoreP1Y=210
ScoreP1OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreP1OffCommand=bouncebegin,0.5;addx,400
ScoreP2X=520
ScoreP2Y=286
ScoreP2OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreP2OffCommand=bouncebegin,0.5;addx,400
# Don't use relative motion here. It's usually possible to change the
# sort again while this command is still executing.
ScoreP1SortChangeCommand=stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreP2SortChangeCommand=stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreFrameP1SortChangeCommand=stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreFrameP2SortChangeCommand=stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
MeterFrameP1X=82
MeterFrameP1Y=432
MeterFrameP1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MeterFrameP1OffCommand=linear,0.5;diffusealpha,0
MeterFrameP2X=238
MeterFrameP2Y=432
MeterFrameP2OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MeterFrameP2OffCommand=linear,0.5;diffusealpha,0
MeterP1X=88
MeterP1Y=432
MeterP1OnCommand=zoomy,0;linear,0.5;zoomy,1
MeterP1OffCommand=linear,0.5;zoomy,0
MeterP2X=228
MeterP2Y=432
MeterP2OnCommand=zoomy,0;linear,0.5;zoomy,1
MeterP2OffCommand=linear,0.5;zoomy,0
WheelX=480
WheelY=244
WheelOnCommand=
WheelOffCommand=
SongOptionsX=160
SongOptionsY=334
SongOptionsOnCommand=zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1
SongOptionsOffCommand=linear,0.5;diffusealpha,0
SongOptionsExtraCommand=diffuseblink
OptionIconsP1X=30
OptionIconsP1Y=58
OptionIconsP1OnCommand=zoomy,0;linear,0.5;zoomy,1
OptionIconsP1OffCommand=linear,0.5;zoomy,0
OptionIconsP2X=30
OptionIconsP2Y=86
OptionIconsP2OnCommand=zoomy,0;linear,0.5;zoomy,1
OptionIconsP2OffCommand=linear,0.5;zoomy,0
BalloonX=392
BalloonY=140
BalloonOnCommand=linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand=linear,0.2;zoomy,0
OptionsMessageX=320
OptionsMessageY=240
OptionsMessageOnCommand=zoomy,0;linear,0.25;zoomy,1;sleep,1;linear,0.25;zoomy,0
CourseContentsX=160
CourseContentsY=336
HelpText=&LEFT; or &RIGHT; change music Hold &LEFT; and &RIGHT; then press START to change sort::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty::&UP;&DOWN;&UP;&DOWN; to change sort
TimerSeconds=60
SampleMusicDelay=0.25
PrevScreenArcade=ScreenTitleMenu
PrevScreenNonstop=ScreenTitleMenu
PrevScreenOni=ScreenTitleMenu
PrevScreenEndless=ScreenTitleMenu
PrevScreenBattle=ScreenTitleMenu
PrevScreenRave=ScreenTitleMenu
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
NextOptionsScreenArcade=ScreenPlayerOptions
NextOptionsScreenNonstop=ScreenPlayerOptions
NextOptionsScreenOni=ScreenPlayerOptions
NextOptionsScreenEndless=ScreenPlayerOptions
NextOptionsScreenBattle=ScreenPlayerOptions
NextOptionsScreenRave=ScreenRaveOptions
[ScreenEz2SelectMusic]
UseModeSwitcher=0
BalloonX=492
BalloonY=140
BalloonOnCommand=linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand=linear,0.2;zoomy,0
PumpDifficultyX=320
PumpDifficultyY=280
ScrollingListX=320
ScrollingListY=240
ScrollingListRotation=0
BannerRotation=0
MeterP1X=999 // by default hide these elements
MeterP1Y=999
MeterP2X=999
MeterP2Y=999
SpeedIconP1X=40
SpeedIconP2X=600
SpeedIconP1Y=200
SpeedIconP2Y=200
MirrorIconP1X=40
MirrorIconP2X=600
MirrorIconP1Y=280
MirrorIconP2Y=280
ShuffleIconP1X=40
ShuffleIconP2X=600
ShuffleIconP1Y=320
ShuffleIconP2Y=320
VanishIconP1X=40
VanishIconP2X=600
VanishIconP1Y=240
VanishIconP2Y=240
HiddenIconP1X=40
HiddenIconP2X=600
HiddenIconP1Y=240
HiddenIconP2Y=240
InfoFrameX=999
InfoFrameY=999
GroupNameX=320
GroupNameY=55
DifficultyRatingX=999
DifficultyRatingY=999
DifficultyRatingOrientation=0
DifficultyRatingSpacing=40.0
PreviewMusicMode=0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all, 3 = play music as select, press twice to confirm, 4 = static menu music plays, no confirm
PrevScreenArcade=ScreenTitleMenu
PrevScreenNonstop=ScreenTitleMenu
PrevScreenOni=ScreenTitleMenu
PrevScreenEndless=ScreenTitleMenu
PrevScreenBattle=ScreenTitleMenu
PrevScreenRave=ScreenTitleMenu
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
NextOptionsScreenArcade=ScreenPlayerOptions
NextOptionsScreenNonstop=ScreenPlayerOptions
NextOptionsScreenOni=ScreenPlayerOptions
NextOptionsScreenEndless=ScreenPlayerOptions
NextOptionsScreenBattle=ScreenPlayerOptions
NextOptionsScreenRave=ScreenRaveOptions
[ScreenSelectCourse]
ExplanationX=132
ExplanationY=68
BannerFrameX=160
BannerFrameY=158
BannerX=150
BannerY=172
BannerWidth=286
BannerHeight=92
StagesX=58
StagesY=114
TimeX=192
TimeY=112
ContentsX=160
ContentsY=336
WheelX=480
WheelY=248
ScoreP1X=520
ScoreP1Y=210
ScoreP2X=520
ScoreP2Y=286
ScoreZoom=0.8
HelpText=Use &LEFT; &RIGHT; to select, then press START::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty
TimerSeconds=60
[ScreenStage]
NextScreen=ScreenGameplay
[ScreenGameplay]
PrevScreenArcade=ScreenSelectMusic
PrevScreenNonstop=ScreenSelectCourse
PrevScreenOni=ScreenSelectCourse
PrevScreenEndless=ScreenSelectCourse
PrevScreenBattle=ScreenSelectMusic
PrevScreenRave=ScreenSelectMusic
NextScreenArcade=ScreenEvaluationStage
NextScreenNonstop=ScreenEvaluationNonstop
NextScreenOni=ScreenEvaluationOni
NextScreenEndless=ScreenEvaluationEndless
NextScreenBattle=ScreenEvaluationBattle
NextScreenRave=ScreenEvaluationRave
BPMX=999 // don't show by default
BPMY=999
BPMOnCommand=zoom,0
BPMOffCommand=
SongTitleX=999
SongTitleY=999
SongTitleOnCommand=zoom,0
SongTitleOffCommand=
MaxComboX=999
MaxComboY=999
MaxComboOnCommand=zoom,0
MaxComboOffCommand=
LifeFrameX=320
LifeFrameY=36
LifeFrameOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeFrameOffCommand=linear,1;addy,-100
LifeFrameExtraX=320
LifeFrameExtraY=442
LifeFrameExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeFrameExtraOffCommand=linear,1;addy,100
ScoreFrameX=320
ScoreFrameY=448
ScoreFrameOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreFrameOffCommand=linear,1;addy,100
ScoreFrameExtraX=320
ScoreFrameExtraY=32
ScoreFrameExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreFrameExtraOffCommand=linear,1;addy,-100
LifeP1X=140
LifeP1Y=28
LifeP1OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeP1OffCommand=linear,1;addy,-100
LifeP1ExtraX=140
LifeP1ExtraY=450
LifeP1ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeP1ExtraOffCommand=linear,1;addy,100
LifeP2X=500
LifeP2Y=28
LifeP2OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeP2OffCommand=linear,1;addy,-100
LifeP2ExtraX=500
LifeP2ExtraY=450
LifeP2ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeP2ExtraOffCommand=linear,1;addy,100
CombinedLifeX=320
CombinedLifeY=28
CombinedLifeOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
CombinedLifeOffCommand=linear,1;addy,-100
StageX=320
StageY=54
StageOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
StageOffCommand=linear,1;addy,-100
StageExtraX=320
StageExtraY=422
StageExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
StageExtraOffCommand=linear,1;addy,100
SongNumberP1X=290
SongNumberP1Y=54
SongNumberP1OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP1OffCommand=linear,1;addy,-100
SongNumberP1ExtraX=290
SongNumberP1ExtraY=440
SongNumberP1ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP1ExtraOffCommand=linear,1;addy,100
SongNumberP2X=350
SongNumberP2Y=54
SongNumberP2OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP2OffCommand=linear,1;addy,-100
SongNumberP2ExtraX=350
SongNumberP2ExtraY=440
SongNumberP2ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP2ExtraOffCommand=linear,1;addy,100
ScoreP1X=106
ScoreP1Y=444
ScoreP1OnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreP1OffCommand=linear,1;addy,100
ScoreP1ExtraX=106
ScoreP1ExtraY=38
ScoreP1ExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreP1ExtraOffCommand=linear,1;addy,-100
ScoreP2X=534
ScoreP2Y=444
ScoreP2OnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreP2OffCommand=linear,1;addy,100
ScoreP2ExtraX=534
ScoreP2ExtraY=38
ScoreP2ExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreP2ExtraOffCommand=linear,1;addy,-100
PlayerOptionsP1X=320
PlayerOptionsP1Y=434
PlayerOptionsP1OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
PlayerOptionsP1OffCommand=linear,1;addy,100
PlayerOptionsP1ExtraX=320
PlayerOptionsP1ExtraY=46
PlayerOptionsP1ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP1ExtraOffCommand=linear,1;addy,-100
PlayerOptionsP2X=320
PlayerOptionsP2Y=450
PlayerOptionsP2OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
PlayerOptionsP2OffCommand=linear,1;addy,100
PlayerOptionsP2ExtraX=320
PlayerOptionsP2ExtraY=30
PlayerOptionsP2ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP2ExtraOffCommand=linear,1;addy,-100
SongOptionsX=320
SongOptionsY=470
SongOptionsOnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
SongOptionsOffCommand=linear,1;addy,100
SongOptionsExtraX=320
SongOptionsExtraY=10
SongOptionsExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
SongOptionsExtraOffCommand=linear,1;addy,-100
DifficultyP1X=60
DifficultyP1Y=410
DifficultyP1OnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1OffCommand=linear,1;addx,-200
DifficultyP1ReverseX=60
DifficultyP1ReverseY=58
DifficultyP1ReverseOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ReverseOffCommand=linear,1;addx,-200
DifficultyP1ExtraX=60
DifficultyP1ExtraY=420
DifficultyP1ExtraOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ExtraOffCommand=linear,1;addx,-200
DifficultyP1ExtraReverseX=60
DifficultyP1ExtraReverseY=70
DifficultyP1ExtraReverseOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ExtraReverseOffCommand=linear,1;addx,-200
DifficultyP2X=580
DifficultyP2Y=410
DifficultyP2OnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2OffCommand=linear,1;addx,200
DifficultyP2ReverseX=580
DifficultyP2ReverseY=58
DifficultyP2ReverseOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ReverseOffCommand=linear,1;addx,200
DifficultyP2ExtraX=580
DifficultyP2ExtraY=420
DifficultyP2ExtraOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraOffCommand=linear,1;addx,200
DifficultyP2ExtraReverseX=580
DifficultyP2ExtraReverseY=70
DifficultyP2ExtraReverseOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraReverseOffCommand=linear,1;addx,200
LyricsX=320
LyricsY=400
LyricsReverseX=320
LyricsReverseY=100
# This is used if one player is in reverse and the other isn't.
LyricsOneReverseX=320
LyricsOneReverseY=35
ActiveItemsP1X=0
ActiveItemsP1Y=0
ActiveItemsP1OnCommand=
ActiveItemsP1OffCommand=
ActiveItemsP1ReverseX=0
ActiveItemsP1ReverseY=0
ActiveItemsP1ReverseOnCommand=
ActiveItemsP1ReverseOffCommand=
ActiveItemsP1ExtraX=0
ActiveItemsP1ExtraY=0
ActiveItemsP1ExtraOnCommand=
ActiveItemsP1ExtraOffCommand=
ActiveItemsP1ExtraReverseX=0
ActiveItemsP1ExtraReverseY=0
ActiveItemsP1ExtraReverseOnCommand=
ActiveItemsP1ExtraReverseOffCommand=
ActiveItemsP2X=0
ActiveItemsP2Y=0
ActiveItemsP2OnCommand=
ActiveItemsP2OffCommand=
ActiveItemsP2ReverseX=0
ActiveItemsP2ReverseY=0
ActiveItemsP2ReverseOnCommand=
ActiveItemsP2ReverseOffCommand=
ActiveItemsP2ExtraX=0
ActiveItemsP2ExtraY=0
ActiveItemsP2ExtraOnCommand=
ActiveItemsP2ExtraOffCommand=
ActiveItemsP2ExtraReverseX=0
ActiveItemsP2ExtraReverseY=0
ActiveItemsP2ExtraReverseOnCommand=
ActiveItemsP2ExtraReverseOffCommand=
SurviveTimeX=320
SurviveTimeY=340
SurviveTimeOnCommand=sleep,0.3;linear,0.3;diffusealpha,1;sleep,3.5;linear,0.5;diffusealpha,0
DebugX=320
DebugY=240
AutoPlayX=320
AutoPlayY=400
SecondsBetweenComments=10
DemonstrationSeconds=30
TickEarlySeconds=0.05
ShowLifeMeterForDisabledPlayers=1
[ScreenEvaluation]
BannerWidth=248
BannerHeight=78
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1 // how long to wait until we play the sound after the screen appears.... -1 means play no sound ever.
JudgeSoundIfJudgeGraphicsFullAlpha=0 // only play the sound if one of the judge graphics for the associated sound are full alpha
LargeBannerX=320
LargeBannerY=100
LargeBannerOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand=sleep,0.8;accelerate,0.3;addy,480
StageX=320
StageY=72
StageOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
StageOffCommand=sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP1X=214
DifficultyIconP1Y=80
DifficultyIconP1OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP2X=426
DifficultyIconP2Y=80
DifficultyIconP2OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP1X=200
PlayerOptionsP1Y=140
PlayerOptionsP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X=440
PlayerOptionsP2Y=140
PlayerOptionsP2OnCommand=horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner1X=260
SmallBanner1Y=80
SmallBanner1OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner1OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner2X=290
SmallBanner2Y=90
SmallBanner2OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner2OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner3X=320
SmallBanner3Y=100
SmallBanner3OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner3OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner4X=350
SmallBanner4Y=110
SmallBanner4OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner4OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner5X=380
SmallBanner5Y=120
SmallBanner5OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner5OffCommand=sleep,0.8;accelerate,0.3;addy,480
GradeFrameP1X=94
GradeFrameP1Y=100
GradeFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
GradeFrameP2X=546
GradeFrameP2Y=100
GradeFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
GradeP1X=94
GradeP1Y=100
GradeP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
GradeP2X=546
GradeP2Y=100
GradeP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentFrameP1X=94
PercentFrameP1Y=100
PercentFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentFrameP2X=546
PercentFrameP2Y=100
PercentFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentWholeP1X=120
PercentWholeP1Y=132
PercentWholeP1OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentWholeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentWholeP2X=572
PercentWholeP2Y=132
PercentWholeP2OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentWholeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentRemainderP1X=120
PercentRemainderP1Y=132
PercentRemainderP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentRemainderP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentRemainderP2X=572
PercentRemainderP2Y=132
PercentRemainderP2OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentRemainderP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
DancePointsP1X=94
DancePointsP1Y=100
DancePointsP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
DancePointsP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
DancePointsP2X=546
DancePointsP2Y=100
DancePointsP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
DancePointsP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX=320
MarvelousLabelY=160
MarvelousLabelOnCommand=addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand=sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X=230
MarvelousNumberP1Y=160
MarvelousNumberP1OnCommand=addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand=sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X=410
MarvelousNumberP2Y=160
MarvelousNumberP2OnCommand=addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand=sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX=320
PerfectLabelY=192
PerfectLabelOnCommand=addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand=sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X=230
PerfectNumberP1Y=192
PerfectNumberP1OnCommand=addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand=sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X=410
PerfectNumberP2Y=192
PerfectNumberP2OnCommand=addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand=sleep,0.6;accelerate,0.3;addx,320
GreatLabelX=320
GreatLabelY=224
GreatLabelOnCommand=addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand=sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X=230
GreatNumberP1Y=224
GreatNumberP1OnCommand=addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand=sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X=410
GreatNumberP2Y=224
GreatNumberP2OnCommand=addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand=sleep,0.5;accelerate,0.3;addx,320
GoodLabelX=320
GoodLabelY=256
GoodLabelOnCommand=addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand=sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X=230
GoodNumberP1Y=256
GoodNumberP1OnCommand=addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand=sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X=410
GoodNumberP2Y=256
GoodNumberP2OnCommand=addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand=sleep,0.4;accelerate,0.3;addx,320
BooLabelX=320
BooLabelY=288
BooLabelOnCommand=addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand=sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X=230
BooNumberP1Y=288
BooNumberP1OnCommand=addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand=sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X=410
BooNumberP2Y=288
BooNumberP2OnCommand=addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand=sleep,0.3;accelerate,0.3;addx,320
MissLabelX=320
MissLabelY=320
MissLabelOnCommand=addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand=sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X=230
MissNumberP1Y=320
MissNumberP1OnCommand=addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand=sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X=410
MissNumberP2Y=320
MissNumberP2OnCommand=addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand=sleep,0.2;accelerate,0.3;addx,320
OKLabelX=320
OKLabelY=352
OKLabelOnCommand=addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand=sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X=230
OKNumberP1Y=352
OKNumberP1OnCommand=addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand=sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X=410
OKNumberP2Y=352
OKNumberP2OnCommand=addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand=sleep,0.1;accelerate,0.3;addx,320
MaxComboLabelX=0
MaxComboLabelY=0
MaxComboLabelOnCommand=diffusealpha,0
MaxComboLabelOffCommand=
MaxComboNumberP1X=134
MaxComboNumberP1Y=334
MaxComboNumberP1OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand=linear,0.7;diffusealpha,0
MaxComboNumberP2X=580
MaxComboNumberP2Y=334
MaxComboNumberP2OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand=linear,0.7;diffusealpha,0
BonusFrameP1X=96
BonusFrameP1Y=256
BonusFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP1OffCommand=linear,0.7;diffusealpha,0
BonusFrameP2X=544
BonusFrameP2Y=256
BonusFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP2OffCommand=linear,0.7;diffusealpha,0
BarPossible1P1X=176
BarPossible1P1Y=194
BarPossible1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P1OffCommand=linear,0.7;diffusealpha,0
BarPossible1P2X=466
BarPossible1P2Y=194
BarPossible1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P2OffCommand=linear,0.7;diffusealpha,0
BarPossible2P1X=176
BarPossible2P1Y=221
BarPossible2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P1OffCommand=linear,0.7;diffusealpha,0
BarPossible2P2X=466
BarPossible2P2Y=221
BarPossible2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P2OffCommand=linear,0.7;diffusealpha,0
BarPossible3P1X=176
BarPossible3P1Y=248
BarPossible3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P1OffCommand=linear,0.7;diffusealpha,0
BarPossible3P2X=466
BarPossible3P2Y=248
BarPossible3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P2OffCommand=linear,0.7;diffusealpha,0
BarPossible4P1X=176
BarPossible4P1Y=275
BarPossible4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P1OffCommand=linear,0.7;diffusealpha,0
BarPossible4P2X=466
BarPossible4P2Y=275
BarPossible4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P2OffCommand=linear,0.7;diffusealpha,0
BarPossible5P1X=176
BarPossible5P1Y=302
BarPossible5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P1OffCommand=linear,0.7;diffusealpha,0
BarPossible5P2X=466
BarPossible5P2Y=302
BarPossible5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P2OffCommand=linear,0.7;diffusealpha,0
BarActual1P1X=176
BarActual1P1Y=194
BarActual1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P1OffCommand=linear,0.7;diffusealpha,0
BarActual1P2X=466
BarActual1P2Y=194
BarActual1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P2OffCommand=linear,0.7;diffusealpha,0
BarActual2P1X=176
BarActual2P1Y=221
BarActual2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P1OffCommand=linear,0.7;diffusealpha,0
BarActual2P2X=466
BarActual2P2Y=221
BarActual2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P2OffCommand=linear,0.7;diffusealpha,0
BarActual3P1X=176
BarActual3P1Y=248
BarActual3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P1OffCommand=linear,0.7;diffusealpha,0
BarActual3P2X=466
BarActual3P2Y=248
BarActual3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P2OffCommand=linear,0.7;diffusealpha,0
BarActual4P1X=176
BarActual4P1Y=275
BarActual4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P1OffCommand=linear,0.7;diffusealpha,0
BarActual4P2X=466
BarActual4P2Y=275
BarActual4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P2OffCommand=linear,0.7;diffusealpha,0
BarActual5P1X=176
BarActual5P1Y=302
BarActual5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P1OffCommand=linear,0.7;diffusealpha,0
BarActual5P2X=466
BarActual5P2Y=302
BarActual5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P2OffCommand=linear,0.7;diffusealpha,0
BarActualMaxCommand=glowshift;effectperiod,0.5
SurvivedFrameP1X=96
SurvivedFrameP1Y=256
SurvivedFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP1OffCommand=linear,0.7;diffusealpha,0
SurvivedFrameP2X=544
SurvivedFrameP2Y=256
SurvivedFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP2OffCommand=linear,0.7;diffusealpha,0
SurvivedNumberP1X=96
SurvivedNumberP1Y=240
SurvivedNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP1OffCommand=linear,0.7;diffusealpha,0
SurvivedNumberP2X=544
SurvivedNumberP2Y=240
SurvivedNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP2OffCommand=linear,0.7;diffusealpha,0
WinFrameP1X=96
WinFrameP1Y=256
WinFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP1OffCommand=linear,0.7;diffusealpha,0
WinFrameP2X=544
WinFrameP2Y=256
WinFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP2OffCommand=linear,0.7;diffusealpha,0
WinP1X=96
WinP1Y=256
WinP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinP1OffCommand=linear,0.7;diffusealpha,0
WinP2X=544
WinP2Y=256
WinP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinP2OffCommand=linear,0.7;diffusealpha,0
ScoreLabelX=320
ScoreLabelY=380
ScoreLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X=160
ScoreNumberP1Y=380
ScoreNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X=480
ScoreNumberP2Y=380
ScoreNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
TimeLabelX=320
TimeLabelY=380
TimeLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
TimeLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
TimeNumberP1X=160
TimeNumberP1Y=380
TimeNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
TimeNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
TimeNumberP2X=480
TimeNumberP2Y=380
TimeNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
TimeNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
NewRecordP1X=150
NewRecordP1Y=398
NewRecordP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
NewRecordP1OffCommand=linear,0.7;diffusealpha,0
NewRecordP2X=490
NewRecordP2Y=398
NewRecordP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
NewRecordP2OffCommand=linear,0.7;diffusealpha,0
TryExtraStageX=320
TryExtraStageY=428
TryExtraStageOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
TryExtraStageOffCommand=linear,0.7;diffusealpha,0
SpinGrades=1
CheerDelaySeconds=2.5
NoMarvelousShiftUp=15
[ScreenEvaluationStage]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=1
ShowSurvivedArea=0
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=1
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationSummary]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=1
ShowSurvivedArea=0
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=1
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationNonstop]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationOni]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=0
ShowPointsArea=1
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=0
ShowTimeArea=1
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationEndless]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=0
ShowPointsArea=1
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=0
ShowTimeArea=1
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationBattle]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=0
ShowWinArea=1
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationRave]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=0
ShowWinArea=1
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0c
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenMusicScroll]
ScrollDelay=0.2
ScrollSpeed=1.0
TextZoom=0.8
NextScreen=ScreenRanking
[ScreenEditMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenJukeboxMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can watch demos and listen to music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenEditCoursesMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can edit courses.::For lines marked with "START", press the START button::to accept the action or open a sub-menu.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value
[ScreenSystemLayer]
StatsX=632
StatsY=10
CreditsP1X=120
CreditsP1Y=474
CreditsP2X=520
CreditsP2Y=474
CreditsColor=1,1,1,1
CreditsShadowLength=0
CreditsZoom=1.0
CreditsTextHomeJoin=PRESS START
CreditsTextHomeJoined=
CreditsTextHomeTooLate=NOT PRESENT
CreditsTextPay=CREDIT(S)
CreditsTextFree=FREE PLAY
[MusicWheelItem]
IconX=-136
SongNameX=-30
SectionNameX=-30
SectionZoom=1.0
RouletteX=-30
RouletteZoom=1.3
CourseX=-130
CourseZoom=1.3
GradeP1X=82
GradeP2X=118
[MusicWheel]
FadeSeconds=1
SwitchSeconds=0.10
RouletteSwitchSeconds=0.05
RouletteSlowDownSwitches=5
LockedInitialVelocity=7
ScrollBarX=148
ScrollBarHeight=368
ItemCurveX=85
ItemSpacingY=46
NumWheelItems=13
NumSectionColors=7
SectionColor1=0.8,0.1,0.6,1 // pink
SectionColor2=0.6,0.4,0.8,1 // purple
SectionColor3=0.0,0.4,0.8,1 // sky blue
SectionColor4=0.0,0.6,0.6,1 // sea green
SectionColor5=0.1,0.7,0.3,1 // green
SectionColor6=0.8,0.6,0.0,1 // orange
SectionColor7=1.0,0.3,0.3,1 // light red
SongRealExtraColor=0.9,0.9,0,1 // yellow
ShowRoulette=1
ShowRandom=1
Use3D=0
MenuNames=GROUP,TITLE,BPM,PLAYERS' BEST,TOP GRADE,ARTIST,EASY METER,MEDIUM METER,HARD METER
MenuActions=GROUP,TITLE,BPM,PLAYERS BEST,TOP GRADE,ARTIST,EASY METER,MEDIUM METER,HARD METER
[LifeMeterBar]
MeterWidth=260
MeterHeight=24
DangerThreshold=0.2
NumChambers=32
NumStrips=2
[DifficultyMeter]
NumFeetInMeter=10
MaxFeetInMeter=14
GlowIfMeterGreaterThan=9
[TransitionKeepAlive]
StopMusicOnNext=0
KeepAliveType=0 // 0 for MAX, 1 for 5th
[MenuElements]
HeaderOnCommand=x,320;y,22;addx,640;spring,0.5;addx,-640
HeaderOffCommand=bouncebegin,0.5;addx,640;
FooterOnCommand=x,320;y,464
FooterOffCommand=
HelpOnCommand=x,320;y,456;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5
HelpOffCommand=linear,0.5;zoomy,0
StyleIconOnCommand=x,440;y,26;addx,640;spring,0.5;addx,-640
StyleIconOffCommand=bouncebegin,0.5;addx,640;
TimerOnCommand=x,590;y,22;addx,640;spring,0.5;addx,-640
TimerOffCommand=bouncebegin,0.5;addx,640;
[ScreenOptions]
IconsP1X=40
IconsP2X=600
ArrowsX=88
LabelsX=140
LabelsZoom=0.7
LabelsHAlign=2 // 0,1,2 = left,center,right
ItemsZoom=0.5
ItemsStartX=160
ItemsGapX=14
ItemsStartY=88
ItemsSpacingY=34
ExplanationX=320
ExplanationY=412
ExplanationZoom=0.5
ColorSelected=1,1,1,1 // normal
ColorNotSelected=0.5,0.5,0.5,1 // grayed
NumShownItems=10
[ScreenMapControllers]
HelpText=Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.::Some USB adaptors require that you change "Ignore Joy Axes" in the Input Options screen.
EvenLineIn=addx,-640;decelerate,0.5;addx,640;
OddLineIn=addx,640;decelerate,0.5;addx,-640;
EvenLineOut=stoptweening;accelerate,0.3;addx,-640;
OddLineOut=stoptweening;accelerate,0.3;addx,640;
[HoldGhostArrow]
WarmUpSeconds=0.25
[BitmapText]
RainbowColor1=1.0,0.0,0.4,1 // red
RainbowColor2=0.8,0.2,0.6,1 // pink
RainbowColor3=0.4,0.3,0.5,1 // purple
RainbowColor4=0.2,0.6,1.0,1 // sky blue
RainbowColor5=0.2,0.8,0.8,1 // sea green
RainbowColor6=0.2,0.8,0.4,1 // green
RainbowColor7=1.0,0.8,0.2,1 // orange
[SongManager]
NumGroupColors=7
GroupColor1=0.8,0.1,0.6,1 // pink
GroupColor2=0.6,0.4,0.8,1 // purple
GroupColor3=0.0,0.4,0.8,1 // sky blue
GroupColor4=0.0,0.6,0.6,1 // sea green
GroupColor5=0.1,0.7,0.3,1 // green
GroupColor6=0.8,0.6,0.0,1 // orange
GroupColor7=1.0,0.3,0.3,1 // light red
BeginnerColor=0.0,0.9,1,1 // light blue
EasyColor=0.9,0.9,0,1 // yellow
MediumColor=1,0.1,0.1,1 // light red
HardColor=0.2,1,0.2,1 // light green
ChallengeColor=0.2,0.6,1.0,1 // blue
ExtraColor=1.0,0.0,0.0,1.0 // red
[Background]
LeftEdge=20
TopEdge=20
RightEdge=620
BottomEdge=460
[Judgment]
MarvelousCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GreatCommand=shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GoodCommand=shadowlength,4;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
BooCommand=shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
[Combo]
LabelX=6
LabelY=20
LabelHorizAlign=0
LabelVertAlign=2
NumberX=0
NumberY=20
NumberHorizAlign=2
NumberVertAlign=2
ShowComboAt=4
NumberMinZoom=0.5
NumberMaxZoom=0.9
NumberMaxZoomAt=300
PulseZoom=1.2
TweenSeconds=0.05
[HoldJudgment]
NGCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
[Player]
GrayArrowsYStandard=96
GrayArrowsYReverse=384
JudgmentXOffsetOneSideP1=0
JudgmentXOffsetOneSideP2=0
JudgmentXOffsetBothSides=0
JudgmentY=210
ComboXOffsetOneSideP1=0
ComboXOffsetOneSideP2=0
ComboXOffsetBothSides=0
ComboY=270
HoldJudgmentYStandard=150
HoldJudgmentYReverse=330
BrightGhostComboThreshold=100
StartDrawingAtPixels=-60
StopDrawingAtPixels=350
MaxProTimingError=100
[ProTimingDisplay]
MarvelousCommand=shadowlength,4;diffuse,1,1,0,1;zoom,2.6;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand=shadowlength,4;diffuse,1,.8,0,1;zoom,2.6;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
GreatCommand=shadowlength,4;diffuse,.6,.9,0,1;zoom,2.4;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
GoodCommand=shadowlength,4;diffuse,0,1,1,1;zoom,2.2;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
BooCommand=shadowlength,4;diffuse,1,.1,1,1;zoom,2.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand=shadowlength,4;diffuse,1,.3,0,1;zoom,2.0;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
[BPMDisplay]
NormalColor=1.0,1.0,0.0,1 // yellow
ChangeColor=1.0,0.5,0.0,1 // orange
ExtraColor=0.7,0.0,0.0,1 // dark red
[GrayArrow]
StepZoom=0.75
StepSeconds=0.10
[CodeDetector]
Easier1=Up,Up
Easier2=MenuUp,MenuUp
Harder1=Down,Down
Harder2=MenuDown,MenuDown
NextSort1=Up,Down,Up,Down
NextSort2=MenuUp,MenuDown,MenuUp,MenuDown
Mirror=Up,Left,Right,Left,Right
Left=Up,Down,Right,Left
Right=Up,Down,Left,Right
Shuffle=Down,Up,Down,Up
SuperShuffle=Down,Up,Left,Right
NextTransform=
NextScrollSpeed=Up,Up,Left,Down,Left
PreviousScrollSpeed=Down,Down,Right,Up,Right
NextAccel=Left,Right,Down,Up
NextEffect=Left,Down,Right
NextAppearance=Left,Up,Right
NextTurn=
Reverse=Down,Left,Right,Left,Right
HoldNotes=Right,Left,Down,Up
Dark=
CancelAll=Left,Right,Left,Right,Left,Right,Left,Right
NextTheme=Left,Left,Left,Right,Right,Right,Left,Right
NextAnnouncer=Left,Left,Right,Right,Left,Left,Right,Right
Hidden=
RandomVanish=
[GrooveRadar]
Label1OffsetX=0 // stream
Label1OffsetY=-92
Label2OffsetX=-120 // voltage
Label2OffsetY=-20
Label3OffsetX=-100 // air
Label3OffsetY=66
Label4OffsetX=100 // freeze
Label4OffsetY=66
Label5OffsetX=120 // chaos
Label5OffsetY=-20
DisableRadar=0 // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)
LabelOnCommand=addx,-100;zoom,1.5;diffuse,1,1,1,0;sleep,0.6f
LabelOnDelay=0.2
// begin fading on screen and fly to the right
LabelOnCommandPostDelay=linear,0.1f;glow,1,1,1,1;accelerate,0.3;addx,100;zoom,1;diffuse,1,1,1,1;glow,1,1,1,0
[GrooveGraph]
EdgeWidth=
BeginnerColor=0,0,0,0
EasyColor=0,0,0,0
MediumColor=0,0,0,0
HardColor=0,0,0,0
ChallengeColor=0,0,0,0
ShowStream=
ShowVoltage=
ShowAir=
ShowFreeze=
ShowChaos=
StreamX=
VoltageX=
AirX=
FreezeX=
ChaosX=
MountainsBaseY=
MountainWidth=
MountainHeight=
[OptionIcon]
TextOffsetX=0
TextOffsetY=0
TextHAlign=1 // 0,1,2 = left,center,right
TextVAlign=1 // 0,1,2 = top,middle,bottom
TextWidth=72
TextZoom=0.5
Uppercase=1
[OptionIconRow]
SpacingX=38
SpacingY=0
[TransitionOniFade]
BannerWidth=564
BannerHeight=184
[LyricDisplay]
InCommand=diffusealpha,0;zoomy,0;spring,0.20;zoomy,1;diffusealpha,1
OutCommand=linear,0.20;zoomy,0;diffusealpha,1
[ScoreKeeperRave]
AttackDurationSeconds=10
[ScreenInputOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
AutoMapJoysticks=&oq;ON&cq; will cause StepMania automatically create::mappings for the joysticks attached to your computer::at the time the program starts. This will::override any manually defined mappings.
IgnoreJoyAxes=&oq;ON&cq; will cause StepMania to ignore all input from::joystick directional pads. This is useful for the DirectPad Pro driver::and some brands of USB convertors.
MenuButtons=The default setting allows the dance pad's panels to navigate::the menus. Changing this to &oq;dedicated only&cq; will restrict::menu navigation to only the Menu* set of buttons. Be sure to map::the Menu* set of buttons before setting this to &oq;dedicated&cq;!
AutoPlay=This option is useful for those who would like to play::without using a pad. However, you will not be able to set::high scores or earn extra stages while this options is ON.
BackDelayed=Turning this option ON will require that you hold the Back button::for 0.5 seconds before it will regiser. This is useful if you find::yourself accidentally pressing the Back button on your controller.
OptionsNavigation=When using &oq;SM style&cq;, the Start button will take::you to the next screen and Up/Down will switch option lines.::When using &oq;Arcade style&cq;, the Start button will move the cursor::to the next line and Up/Down will be ignored.
WheelSpeed=Adjusts the speed of the DDR style music wheel.
[ScreenMachineOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
SongsPerPlay=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
ScoringType=Defines which scoring method to use.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shrink the timing window).
LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
ProgressiveLifebar=Set whether the lifebar is harsher on consecutive boo/miss judgments.::OFF for no effect, 8 to make each consecutive miss a multiple of the first miss.
ProgressiveStageLifebar=Determine whether the lifebar gets harsher on later stages.:: LifeDifficulty + this = Lifedifficulty on a final stage. Has no::effect on event mode.
ProgressiveNonstopLifebar=Determine whether the lifebar gets harsher as a nonstop course::progresses. LifeDifficulty + this = Lifedifficulty on a final stage of a course.
DefaultFailType=Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
CoinMode=When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
CoinsPerCredit=The number of coins that must be inserted before a player can join.
JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
SongOptions=Select the availability of the Song Options screen.::When HIDE, it can not be accessed. When SHOW, it will always be shown.::When set to ASK, it can be accessed by pressing START a::second time after the Player Options screen.
[ScreenGraphicOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
DisplayMode=Choose whether you would like StepMania to run full screen,::or to display in a window on your desktop.
DisplayColor=Choose the color depth of the StepMania window.::This option may not take effect in windowed mode.
TextureColor=Choose the color depth of textures.::32 bit texture use more memory, but look nicer.
DisplayResolution=Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
MaxTextureResolution=Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
RefreshRate=Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
[ScreenGameplayOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
EasterEggs=Enable or disable some special easter eggs.
MarvelousTiming=Enable or disable marvelous judgement. NEVER - never show Marvelous,::COURSES ONLY - only during nonstop/oni modes, ALWAYS - all modes of play
HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
PickExtraStage=Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
SoloSingles=Turn this option &oq;ON&cq; to enable Solo-Style::for 4-panel single play.
UnlockSystem=Enable or disable unlock system.
[ScreenBackgroundOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Mode=Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
Brightness=Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
Danger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
DancingCharacters=Turn this option &oq;OFF&cq; to disable the dancing characters::in the background. Even if this option is &oq;ON&cq;,::characters will only show if you have some installed.
ShowBeginnerHelper=Turn this on to enable a demonstration dancer during Beginner play.
RandomBackgrounds=Choose the maximum number of random backgrounds to be loaded simultaneously.
[ScreenAppearanceOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Language=Choose your language.
Announcer=Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
Theme=Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
DefaultNoteSkin=Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
Instructions=Toggle whether the Instructions screen is shown.
Caution=Toggle whether the Caution screen is shown.
OniScoreDisplay=Toggle whether the score in Oni mode displays Dance Points or the Dance Percent.
SongGroup=Toggle whether the Select Group screen is shown.
WheelSections=ALWAYS means sections in group + ABC; NEVER means no sections;::ABC ONLY shows sections in just ABC sort
Translations=Choose whether to displays song titles in their native::language (日本語), or to transliterate when possible
Lyrics=Choose whether to show lyrics if a song::has them available (LRC File)
10+footInRed=Choose where 10 footers or higher are displayed::in red on the song select wheel.
CourseSort=Determines how courses are sorted.
RandomAtEnd=Determines if courses with random songs should be placed at the end::of the course select wheel.
[ScreenAutogenOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
AutogenMissingTypes=Show steps for songs that were created by Autogen.
AutogenGroupCourses=Show group Nonstop and Endless courses that::were created by Autogen.
[ScreenUnlock]
UseUnlocksDat=1
TypeOfPointsToDisplay=DP
TimeToDisplay=10
TypeOfPointsToDisplay=DP
PointsDisplayX=100
PointsDisplayY=410
PointsZoom=2
UnlockTextScroll=3
UnlockTextScrollRows=7
UnlockTextScrollZoom=1
UnlockTextScrollIconX=350
UnlockTextScrollIconSize=40
UnlockTextScrollMaxWidth=265
UnlockTextScrollX=375
UnlockTextScrollStartY=440
UnlockTextScrollEndY=40
NextScreen=ScreenWarning
NumUnlocks=20
UnlockIconCommand=zoom,0;linear,0.3;zoom,1;linear,0.2;zoom,0.8;sleep,9;linear,0.5;diffusealpha,0
Unlock1X=100
Unlock1Y=125
Unlock2X=150
Unlock2Y=125
Unlock3X=200
Unlock3Y=125
Unlock4X=250
Unlock4Y=125
Unlock5X=100
Unlock5Y=175
Unlock6X=150
Unlock6Y=175
Unlock7X=200
Unlock7Y=175
Unlock8X=250
Unlock8Y=175
Unlock9X=100
Unlock9Y=225
Unlock10X=150
Unlock10Y=225
Unlock11X=200
Unlock11Y=225
Unlock12X=250
Unlock12Y=225
Unlock13X=100
Unlock13Y=275
Unlock14X=150
Unlock14Y=275
Unlock15X=200
Unlock15Y=275
Unlock16X=250
Unlock16Y=275
Unlock17X=100
Unlock17Y=325
Unlock18X=150
Unlock18Y=325
Unlock19X=200
Unlock19Y=325
Unlock20X=250
Unlock20Y=325
Unlock1Song=POP 4
Unlock2Song=SENORITA(Speedy Mix) Speedy Mix
Unlock3Song=Miracle Moon ~L.E.D.LIGHT STYLE MIX~
Unlock4Song=CAN'T STOP FALLIN' IN LOVE (SPEED MIX)
Unlock5Song=xenon
Unlock6Song=TRIBAL DANCE (Almighty Mix)
Unlock7Song=DROP THE BOMB (System S.F. Mix)
Unlock8Song=SAKURA
Unlock9Song=ABSOLUTE
Unlock10Song=BURNIN' THE FLOOR (MOMO MIX)
Unlock11Song=DYNAMITE RAVE (Down Bird SOTA Mix)
Unlock12Song=bag
Unlock13Song=CARTOON HEROES (Speedy Mix)
Unlock14Song=Look To The Sky (True Color Mix)
Unlock15Song=A
Unlock16Song=V(for EXTREME)
Unlock17Song=Do It Right (Harmonized 2Step Mix)
Unlock18Song=Dance Dance Revolution
Unlock19Song=The legend of MAX
Unlock20Song=PARANOIA survivor
DancePointsZoom=2
UnlockTextScroll=3
UnlockTextScrollRows=7
UnlockTextScrollZoom=1
UnlockTextScrollIconX=350
UnlockTextScrollIconSize=40
UnlockTextScrollMaxWidth=265
UnlockTextScrollX=375
UnlockTextScrollStartY=440
UnlockTextScrollEndY=40
NextScreen=ScreenWarning
NumUnlocks=20
UnlockIconCommand=zoom,0;linear,0.3;zoom,1;linear,0.2;zoom,0.8;sleep,9;linear,0.5;diffusealpha,0
Unlock1X=100
Unlock1Y=125
Unlock2X=150
Unlock2Y=125
Unlock3X=200
Unlock3Y=125
Unlock4X=250
Unlock4Y=125
Unlock5X=100
Unlock5Y=175
Unlock6X=150
Unlock6Y=175
Unlock7X=200
Unlock7Y=175
Unlock8X=250
Unlock8Y=175
Unlock9X=100
Unlock9Y=225
Unlock10X=150
Unlock10Y=225
Unlock11X=200
Unlock11Y=225
Unlock12X=250
Unlock12Y=225
Unlock13X=100
Unlock13Y=275
Unlock14X=150
Unlock14Y=275
Unlock15X=200
Unlock15Y=275
Unlock16X=250
Unlock16Y=275
Unlock17X=100
Unlock17Y=325
Unlock18X=150
Unlock18Y=325
Unlock19X=200
Unlock19Y=325
Unlock20X=250
Unlock20Y=325
[ScreenRanking]
NextScreen=ScreenUnlock
CategoryX=517
CategoryY=32
CategoryWidth=222
TypeX=520
TypeY=60
LineSpacingX=0
LineSpacingY=60
BulletsStartX=100
BulletsStartY=140
TextZoom=1.0
TextColor=0.8,0.8,1,1
NamesStartX=180
NamesStartY=140
ScoresStartX=520
ScoresStartY=140
PointsStartX=380
PointsStartY=140
TimeStartX=560
TimeStartY=140
SecondsPerPage=5
ShowCategories=1
CoursesToShow=Courses/DDRMAX/NaokiStandard.crs,Courses/DDRMAX/ParanoiaBrothers.crs,Courses/Samples/PlayersBest1-4.crs
NotesTypesToHide=dance-couple,dance-solo,pump-halfdouble
TextColor1=0.6,0.6,1,1
TextColor2=1,0.3,0.3,1
TextColor3=0.3,1,0.3,1
# Not all game types have NotesTypesToHide set, so add a few dummy colors
# to prevent a crash.
TextColor4=1.0,1,1.0,1
TextColor5=1.0,1,1.0,1
[ScreenSoundOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
MasterVolume=
PreloadSounds=If YES, preload most sounds in advance. This increases load times,::and should normally be left OFF.
[ScreenIntroMovie]
NextScreen=ScreenDemonstration
[ScreenMemoryCard]
NextScreen=ScreenWarning
[ScreenWarning]
NextScreen=ScreenCompany
[ScreenCompany]
NextScreen=ScreenLogo
[ScreenAlbums]
NextScreen=ScreenLogo
[ScreenLogo]
LogoOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
NextScreen=ScreenHowToPlay
[ScreenHowToPlay]
NextScreen=ScreenDemonstration
SecondsToShow=25
SongBPM=100
NumPerfects=4
NumMisses=6
LifeMeterBarOnCommand=x,480;y,40;addy,-60;sleep,2.4;linear,0.2;addy,60
UseCharacter=1
CharacterOnCommand=Zoom,20;X,120;Y,400;addy,-500;sleep,6.0;decelerate,0.4;addy,500
UsePad=1
PadOnCommand=X,40;Y,310;Zoom,15;RotationY,180;sleep,4.7;linear,1.0;RotationY,360;Zoom,20;X,230;Y,390
PlayerX=480
[ScreenDemonstration]
SecondsToShow=30
NextScreen=ScreenRanking
[ScreenNameEntry]
TimerX=320
TimerY=30
CategoryY=444
CharsZoomSmall=1.0
CharsZoomLarge=1.5
CharsSpacingY=40
ScrollingCharsColor=0.6,0.8,0.8,1
SelectedCharsColor=0.8,1,1,1
GrayArrowsY=100
NumCharsToDrawBehind=2
NumCharsToDrawTotal=10
FakeBeatsPerSec=2.5
TimerSeconds=24
[EditMenu]
Arrows1X=190
Arrows2X=590
SongBannerX=490
SongBannerY=130
SongBannerWidth=130
SongBannerHeight=40
SongTextBannerX=320
SongTextBannerY=130
GroupBannerX=490
GroupBannerY=80
GroupBannerWidth=130
GroupBannerHeight=40
MeterX=490
MeterY=220
SourceMeterX=490
SourceMeterY=300
RowLabelsX=20
RowValue1X=320
RowValue2X=380
RowValue3X=380
RowValue4X=320
RowValue5X=380
RowValue6X=320
RowValue7X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=220
Row5Y=260
Row6Y=300
Row7Y=340
[JukeboxMenu]
Arrows1X=190
Arrows2X=590
RowLabelsX=20
RowValue1X=380
RowValue2X=380
RowValue3X=380
RowValue4X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=230
[EditCoursesMenu]
Arrows1X=190
Arrows2X=590
EntryBannerX=490
EntryBannerY=110
EntryBannerWidth=130
EntryBannerHeight=40
EntryTextBannerX=320
EntryTextBannerY=110
CourseBannerX=490
CourseBannerY=70
CourseBannerWidth=130
CourseBannerHeight=40
RowLabelsX=20
RowValue1X=320
RowValue2X=380
RowValue3X=380
RowValue4X=380
RowValue5X=380
RowValue6X=380
RowValue7X=380
RowValue8X=380
Row1Y=70
Row2Y=120
Row3Y=160
Row4Y=200
Row5Y=240
Row6Y=280
Row7Y=320
Row8Y=360
[ScreenOptionsMenu]
HelpText=&UP; &DOWN; to change line then press START
InputOptions=
ConfigKey/JoyMappings=
MachineOptions=
GraphicOptions=
GameplayOptions=
AppearanceOptions=
SoundOptions=
AutogenOptions=
BackgroundOptions=
AutoAdjustGraphicDetail=
ReloadSongs/Courses=
[TextBanner]
Width=180
Height=40
HorizAlign=0
ArtistPrependString=/
TwoLinesTitleZoom=1.0
TwoLinesArtistZoom=0.6
ThreeLinesTitleZoom=1.0
ThreeLinesSubTitleZoom=0.5
ThreeLinesArtistZoom=0.6
TwoLinesTitleY=-8
TwoLinesArtistY=8
ThreeLinesTitleY=-10
ThreeLinesSubTitleY=0
ThreeLinesArtistY=10
[CourseEntryDisplay]
TextBannerX=0
TextBannerY=0
TextBannerZoom=1.0
NumberX=-118
NumberY=0
NumberZoom=1.0
FootX=98
FootY=-8
FootZoom=1.0
DifficultyX=120
DifficultyY=-8
DifficultyZoom=0.7
ModifiersX=128
ModifiersY=10
ModifiersZoom=0.5
ModifiersHorizAlign=2
[DifficultyDisplay]
IconOnCommand=stoptweening;linear,0.1;diffusealpha,1
IconOffCommand=stoptweening;linear,0.1;diffusealpha,0
[ScreenSelectGame]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Game=Change the current game type with this option.
[ScreenPlayerOptions]
PrevScreenArcade=ScreenSelectMusic
PrevScreenNonstop=ScreenSelectCourse
PrevScreenOni=ScreenSelectCourse
PrevScreenEndless=ScreenSelectCourse
PrevScreenBattle=ScreenSelectMusic
PrevScreenRave=ScreenSelectMusic
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds=30
Beginner=BEGINNER
Easy=LIGHT
Medium=STANDARD
Hard=HEAVY
Challenge=CHALLENGE
[ScreenRaveOptions]
PrevScreenArcade= // should never get here
PrevScreenNonstop= // should never get here
PrevScreenOni= // should never get here
PrevScreenEndless= // should never get here
PrevScreenBattle= // should never get here
PrevScreenRave=ScreenSelectMusic
NextScreenArcade= // should never get here
NextScreenNonstop= // should never get here
NextScreenOni= // should never get here
NextScreenEndless= // should never get here
NextScreenBattle= // should never get here
NextScreenRave=ScreenStage
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds=30
[ScreenSongOptions]
PrevScreenArcade=ScreenPlayerOptions
PrevScreenNonstop=ScreenPlayerOptions
PrevScreenOni=ScreenPlayerOptions
PrevScreenEndless=ScreenPlayerOptions
PrevScreenBattle=ScreenPlayerOptions
PrevScreenRave=ScreenRaveOptions
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
Game=Change the current game type with this option.
TimerSeconds=30
[ScreenCredits]
BackgroundsBaseX=160
BackgroundsBaseY=0
BackgroundsVelocityX=0
BackgroundsVelocityY=50
BackgroundsSpacingX=0
BackgroundsSpacingY=-240
BackgroundsWidth=312
BackgroundsHeight=232
TextsColorIntro=0.5,0.5,1,1
TextsColorHeader=1,0.5,0.5,1
TextsColorNormal=1,1,1,1
TextsBaseX=480
TextsBaseY=0
TextsVelocityX=0
TextsVelocityY=-30
TextsSpacingX=0
TextsSpacingY=30
TextsZoom=0.5
NextScreen=ScreenRanking
[ScreenGameOver]
NextScreen=ScreenCompany
[ScreenSelectCharacter]
TitleP1OnCommand=x,140;y,80;addx,-400;bounceend,0.5;addx,400
TitleP1OffCommand=sleep,0.2;bouncebegin,0.5;addx,-400
TitleP2OnCommand=x,500;y,80;addx,400;bounceend,0.5;addx,-400
TitleP2OffCommand=sleep,0.2;bouncebegin,0.5;addx,400
CharacterP1OnCommand=x,140;y,180;addx,-400;bounceend,0.5;addx,400
CharacterP1OffCommand=sleep,0.2;bouncebegin,0.5;addx,-400
CharacterP2OnCommand=x,500;y,180;addx,400;bounceend,0.5;addx,-400
CharacterP2OffCommand=sleep,0.2;bouncebegin,0.5;addx,400
CharacterArrowsP1OnCommand=x,140;y,180;diffusealpha,0;linear,0.3;diffusealpha,1
CharacterArrowsP1OffCommand=linear,0.3;diffusealpha,0
CharacterArrowsP2OnCommand=x,500;y,180;diffusealpha,0;linear,0.3;diffusealpha,1
CharacterArrowsP2OffCommand=linear,0.3;diffusealpha,0
ExplanationOnCommand=x,320;y,140;diffusealpha,0;linear,0.3;diffusealpha,1
ExplanationOffCommand=linear,0.3;diffusealpha,0
AttackFrameP1OnCommand=x,140;y,380;addx,-400;bounceend,0.5;addx,400
AttackFrameP1OffCommand=sleep,0.2;bouncebegin,0.5;addx,-400
AttackFrameP2OnCommand=x,500;y,380;addx,400;bounceend,0.5;addx,-400
AttackFrameP2OffCommand=sleep,0.2;bouncebegin,0.5;addx,400
IconsP1StartX=128
IconsP1StartY=356
IconsP2StartX=488
IconsP2StartY=356
IconsSpacingX=42
IconsSpacingY=32
# DO NOT set absolute X or Y coords in these tweens. they are set based on
# the above 6 metrics. you can use addx and addy still.
IconsP1OnCommand=addx,-400;bounceend,0.5;addx,400
IconsP1OffCommand=sleep,0.2;bouncebegin,0.5;addx,-400
IconsP2OnCommand=addx,400;bounceend,0.5;addx,-400
IconsP2OffCommand=sleep,0.2;bouncebegin,0.5;addx,400
HelpText=Use &LEFT; &RIGHT; to select, then press START
SleepAfterTweenOffSeconds=0.8
TimerSeconds=40
NextScreen=ScreenSelectMusic
[BeginnerHelper]
Player1_X=-125
Player2_X=125
PlayerAngle=40
DancePadAngle=36
HelperX=320
HelperY=320