82 lines
2.1 KiB
Lua
82 lines
2.1 KiB
Lua
local t = Def.ActorFrame{};
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if not GAMESTATE:IsCourseMode() then return t; end;
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t[#t+1] = Def.Sprite {
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InitCommand=function(self)
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self:Center();
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end;
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BeforeLoadingNextCourseSongMessageCommand=function(self) self:LoadFromSongBackground( SCREENMAN:GetTopScreen():GetNextCourseSong() ) end;
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ChangeCourseSongInMessageCommand=function(self)
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self:scale_or_crop_background();
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end;
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StartCommand=function(self)
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self:diffusealpha(0);
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self:decelerate(0.5);
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self:diffusealpha(1);
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end;
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FinishCommand=function(self)
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self:linear(0.1);
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self:glow(Color.Alpha(Color("White"),0.5));
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self:decelerate(0.4);
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self:glow(Color("Invisible"));
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self:diffusealpha(0);
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end;
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};
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t[#t+1] = Def.ActorFrame {
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InitCommand=function(self)
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self:Center();
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end;
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OnCommand=function(self)
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self:stoptweening();
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self:addx(30);
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self:linear(3);
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self:addx(-30);
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end;
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LoadFont("Common Normal") .. {
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InitCommand=function(self)
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self:strokecolor(Color("Outline"));
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self:y(-10);
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end;
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BeforeLoadingNextCourseSongMessageCommand=function(self)
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local NextSong = SCREENMAN:GetTopScreen():GetNextCourseSong();
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self:settext( NextSong:GetDisplayFullTitle() );
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end;
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StartCommand=function(self)
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self:faderight(1);
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self:diffusealpha(0);
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self:linear(0.5);
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self:faderight(0);
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self:diffusealpha(1);
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self:sleep(1.5);
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self:linear(0.5);
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self:diffusealpha(0);
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end;
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};
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LoadFont("Common Normal") .. {
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InitCommand=function(self)
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self:strokecolor(Color("Outline"));
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self:diffuse(Color("Orange"));
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self:diffusebottomedge(Color("Yellow"));
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self:zoom(0.75);
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self:y(10);
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end;
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BeforeLoadingNextCourseSongMessageCommand=function(self)
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local NextSong = SCREENMAN:GetTopScreen():GetNextCourseSong();
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self:settext( SecondsToMSSMsMs( NextSong:MusicLengthSeconds() ) );
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end;
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StartCommand=function(self)
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self:faderight(1);
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self:diffusealpha(0);
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self:linear(0.5);
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self:faderight(0);
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self:diffusealpha(1);
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self:sleep(1.5);
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self:linear(0.5);
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self:diffusealpha(0);
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end;
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};
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};
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return t; |